Hi,
I made a simple game, test-game in sort of ways, and I'm having trouble with playing any audio. Music doesn't work, no matter if I use OGG or MIDI files, even though "audio.vox" file compiles perfectly. I couldn't find anything about such problem in manuals, Wiki or forum, and analysing the code in "Demo Quest 3" haven't helped me much.
I'm using simple code in Room script:
Code: ags
Am I missing something? Should I check some options I don't know about?
I made a simple game, test-game in sort of ways, and I'm having trouble with playing any audio. Music doesn't work, no matter if I use OGG or MIDI files, even though "audio.vox" file compiles perfectly. I couldn't find anything about such problem in manuals, Wiki or forum, and analysing the code in "Demo Quest 3" haven't helped me much.
I'm using simple code in Room script:
function room_FirstLoad()
{
aMusic1.Play(eAudioPriorityHigh, eRepeat);
}
Am I missing something? Should I check some options I don't know about?