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Topics - AmicusDaDeer

#1
Hi,

I made a simple game, test-game in sort of ways, and I'm having trouble with playing any audio. Music doesn't work, no matter if I use OGG or MIDI files, even though "audio.vox" file compiles perfectly. I couldn't find anything about such problem in manuals, Wiki or forum, and analysing the code in "Demo Quest 3" haven't helped me much.

I'm using simple code in Room script:

Code: ags
function room_FirstLoad()
{
  aMusic1.Play(eAudioPriorityHigh, eRepeat);
}


Am I missing something? Should I check some options I don't know about?
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