SQUARE JOHN BOY
A Game By Logan Worsley
The Story
Jim McDaniels treated his family like trash. He cheated on his wife, beat his children unmercifully and spent the family's money on methamphetamine. His wife, Marcia, worked two menial jobs just to support them.
Following an all night drug and alchohol binge, Jim came home to find his wife in hysterics, having received numerous phone calls from her husband's girlfriend Roxy. A vicious argument ensued. Marcia McDaniels was never seen again.
Jim told the police that Marcia packed up her bags and left town. No one believed him, but evidence of foul play could not be found. The local sheriff and his deputies searched the house and surrounding land, but found nothing suspicious.
Unknown to the sheriff, Jim's son saw it all. Henry was sitting at the top of the stairs when Jim came home. He witnessed the entire incident through the pockmarked wooden railings. Fortunately for Jim McDaniels, Henry was born a damaged boy. He couldn't speak. He couldn't think. His mind was so damaged and its wires so twisted that rational thought escaped him. As he witnessed that night's events in gruesome detail, the images came in but that was about it. When police asked him what he knew, he couldn't answer.
Jim's girlfriend Roxy moved into the McDaniels' ramshackle house less than a day after the sheriff completed his investigation. Neighbors took notice, and rumors abounded. Everyone assumed Jim and his girlfriend killed Marcia.
But only Henry knew for sure.
The Game
You play as Henry, a mentally damaged boy who knows the secrets of his mother's disappearance. You are given the task of unlocking his memories, and piecing together the broken images that fill his head.
Screenshots



Progress
Backgrounds: 98%
Sprites: 35%
Story: 100%
Puzzles: 25%
Scripting: 5%
Update Oct 27, 2006: I've scaled down the project slightly, and plan on drawing only two or three more backgrounds before moving on to sprites and programming. I don't think this will change the quality of the game at all, just might push forward the completion date to sometime this millennium.
Update Jan 2, 2006: Unfortunately this game has taken way longer than I thought it would, but that's the way AGS goes. The good news is that all of the backgrounds are done, and most of the character sprite views are drawn for the five main characters. I've gotten over a really big drawing hump and things are going really well again. Also, i've brightened up the backgrounds so that people will actually be able to see them! I'll repost them when i get them all loaded.
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