I know you're trying to help me, but I have no idea what you're talking about. When it comes to any kind of math, my mind shuts down.
But here's what I do know...my game is high res, the best speed I've found is 3, otherwise she goes too fast. With the speed set at 3, no matter if I set the animation speed at 1, 2,3, 4, 5, 6, 7, 8, 9, 13, 25+---whatever, her animation loop goes at the same speed. And that speed is too fast.
UPDATE: So I also just figured out that the animation speed setting does work, but ONLY when the character is moving to a walk-to point. For example, if you click the interact icon on a hotspot, and the character starts moving toward it, the animation setting and frame delay settings suddenly work. I found this the hardway because I set the frame delay to 100 each, and it only worked when the character went to a hotspot. I then set the frame delay back to 0, and played just with the animate speed setting in the character editor, and it again only worked in this manner.
what's going on?!?

But here's what I do know...my game is high res, the best speed I've found is 3, otherwise she goes too fast. With the speed set at 3, no matter if I set the animation speed at 1, 2,3, 4, 5, 6, 7, 8, 9, 13, 25+---whatever, her animation loop goes at the same speed. And that speed is too fast.
UPDATE: So I also just figured out that the animation speed setting does work, but ONLY when the character is moving to a walk-to point. For example, if you click the interact icon on a hotspot, and the character starts moving toward it, the animation setting and frame delay settings suddenly work. I found this the hardway because I set the frame delay to 100 each, and it only worked when the character went to a hotspot. I then set the frame delay back to 0, and played just with the animate speed setting in the character editor, and it again only worked in this manner.
what's going on?!?