Your new background is a bit hard to criticise, being very "specialised" kind of...
The style itself good, it's 100% more functional for an adventure game than your previous piece.
You have a good, simple composition, clean shapes and a nice colour scheme.
This kind of style requires very clear lines, near-vector quality, so take your time to clean up all your stray pixels and make all the shapes and edges as clean as possible.
Also try to include some distant objects near the horizon. At the moment the lack of backdrop creates a sort of desolate, almost agoraphobic feeling. A few distant trees or similar, even clouds, can counter-act this effect.
The style itself good, it's 100% more functional for an adventure game than your previous piece.
You have a good, simple composition, clean shapes and a nice colour scheme.
This kind of style requires very clear lines, near-vector quality, so take your time to clean up all your stray pixels and make all the shapes and edges as clean as possible.
Also try to include some distant objects near the horizon. At the moment the lack of backdrop creates a sort of desolate, almost agoraphobic feeling. A few distant trees or similar, even clouds, can counter-act this effect.