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Messages - Andail

#81
Don't know the answer, but surely it depicts something much older than Waterloo? I see rather primitive medieval-like pictures when I think of the Bayeux Tapestry, but out of fear of making a fool of myself I won't hazard a proper guess...
#82
Yo, congrats on the release :)

Have begun playing and will get back with my thoughts and opinions!
#83
Looking very professional, Mr Underhill... all those animations must take forever to make!
#84
General Discussion / Re: Icey Games Reborn
Mon 25/09/2017 11:37:25
Quote from: Ben X on Thu 14/09/2017 18:59:25
Icey didn't ask for criticism! It's a weird quirk of AGS mods to tell people off for receiving unrequested criticism (which is bound to happen), unless it's purely complimentary because for some reason that's fine.

And iirc this topic's creation and location was mod-approved because Icey posting a ton of stuff all over the place was getting too messy.

That wasn't me telling someone off, that was me asking, pretty politely, a question. I for one would like to see more activity in the critics lounge, and considering how this is basically a thread all about showcasing art and receiving feedback on it, it seemed like a rather sensible question.

Sorry for reminding people that we have specific forums for specific things.
#85
While parenting is an adventurous enterprise, this topic probably fits better in gen gen.

Oh and great to hear you're all well, the three of you! You have a great time ahead of you.

My oldest is soon 3 years and the second 5 months, and their ages are great in their own ways (even though they get increasingly stronger personalities, which is quite awesome).
#87
General Discussion / Re: Icey Games Reborn
Thu 14/09/2017 08:59:43
If we're doing c&c on your art, Icey, is there a reason you're not posting this in critics lounge?
#88
Yay, lots of old-time forum nostalgia in these past few episodes!
#89
Quote from: Hobo on Wed 06/09/2017 12:12:58
In fantasy settings, where you have magic and creatures that defy all sorts of laws of physics and biology, stuff like hair styles, cold resistance and proper weapon usage seem like really trivial things to me. By the way, nords in Skyrim have a Resist Frost trait, that's 50% frost resistance :)

Anyway, I have a hard time taking any fantasy or supernatural setting very seriously, they're always going to be a little bit silly and ridiculous and that's fine. Immersion is a good thing, but it's not really that important to me, things can still be interesting and entertaining even when I'm not fully submerged into them.

What usually puts me off is blatant inconsistency, either in visual style, writing, logic etc.

Well, there's this thing called internal logic. If magic or dragons exist that's fine with me; I'm aware of the contract you sign when watching/reading Fantasy. However, someone falling into a near-frozen lake in the middle of the winter with no heat source around... if that person doesn't show signs of instant hypothermia I'm not *feeling* that scene. There's no immersion.

Oh and I think both Blondebraid's and my own rants were originally about depictions of the middle ages, not necessarily fantasy, although, granted, a GoT scene was used as an example in my case.

#90
To expand on my own rant:
Typically in popular culture, bows are considered the weapon of choice for the lean, agile types, and predominantly women. In reality, a bow of the kind used in medieval warfaring could have a draw weight of 150 pounds and upwards, and drawing them looks like this:
https://youtu.be/33LNnyqiQcs?t=120
... meaning, you pretty much draw and immediately release while rupturing your spleen or something. Back then, you wouldn't have any weight-reducing pulley/cam system, and also you didn't have the razor-blade heads seen on modern arrows, that can kill much easier.

And here's the popular culture version:
https://www.youtube.com/watch?v=XtoBFXSvD6Y
#91
The Rumpus Room / Re: What's your "Day Job"
Wed 06/09/2017 07:18:31
I'm a teacher half of the time and game developer half of the time.
#92
Quote from: Blondbraid on Tue 05/09/2017 13:02:44
I came to think about another big thing which breaks my immersion, and that is when a story that takes place in a historical/fantasy setting have female characters walking around in public with long hair past their shoulders. Until very recently, an adult person walking around with their head uncovered wouldn't be considered fully clothed, and everyone in the western world, with the exception of young children and sometimes unmarried virgins, would have some form of veil or hat covering their head outdoors and in public, and women would have their hair tied up in a bun or braided. To a medieval person, a grown woman walking around with her hair out would be the equivalent of someone in modern times walking around in their pyjamas.

However, this wasn't done simply for modesty reasons, as someone who has long hair I can tell from experience that if I don't tie it back, it's virtually impossible to do any physical work or exercise without risking my hair getting caught on something or getting in my eyes. If you also take into account that before electricity was a thing, people relied on candles and torches, long hair flowing free would be a real security risk, so every time I see a movie or fantasy illustration of a woman running around with long hair hanging down, it breaks my immersion.

Good point, but to anyone who's just remotely interested in history, any depiction of the middle ages will appear quite ridiculous. You have to take it all with a grain of salt, really.
How there are burning torches or candles everywhere, how armour looks like modern-day goth-punk outfits, how everyone is clean, how bows are really easy to draw and shoot, how building fires is easy to do, how nobody is always cold during winter, how hardly anyone is ridden with skin diseases or rotting teeth, how people survive with wounds instead of dying from sepsis, and so on, and so forth...
#93
General Discussion / Re: Trumpmageddon
Tue 22/08/2017 07:37:59
Gurok, you must really admire Obama's efforts then, since Dow went up 140% during his presidency? Pretty much a straight line from his inauguration until today?

Oh, and what's more, he didn't just cut corporate taxes, which is the short-term way of making the stock market happy.
#94
Critics' Lounge / Re: Monster in a jar
Fri 18/08/2017 09:38:14
Quote from: Glenjamin on Tue 15/08/2017 17:01:50
I've raised it so the creature looks like it's floating. But this is a very heavy creature. Probably +300 pounds. Would it still float? I guess it depends on the fluid too.

Weight does not affect buoyancy; density does.

My problem right now is that the creature doesn't look dead, which I assume it is. I think it'd look better if it was crouching more, maybe even in a fetal position, with eyes closed.
#95
Update: We've now recruited composer and sound effects guy Jacob Lincke to our team.

Check out his awesome stuff here:
https://jacoblincke.bandcamp.com

Jacob's also a Göteborg native like myself, so we'll have the chance to go out and record authentic Nordic sound effects together.
#96
Wow, I've always wanted to visit Iceland. Sounds like you had a blast :)
#97
Clifftop Games and Faravid Interactive are now proud sponsors of Adventure X, and we will also attend to showcase our game Whispers of a Machine.

And me and Joel will hang around and socialize and stuff!
#98
Thank you, Shadow1000, Stupot, Andy and Michael 2968 :=

...unless you wrote something negative about my own games, in which case: (wrong)
#99
AGS Games in Production / Re: Lamplight City
Sat 24/06/2017 11:45:07
Remaking such a vast collection of sprites is a huge and daunting undertaking, and I wish you the best of luck.
#100
AGS Games in Production / Re: Lamplight City
Sat 17/06/2017 17:48:38
Looking great, Francisco, love the measured and careful attention to the lighting, it fits the title :=
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