Thanks, well maybe I should clarify.
You come across the code, and it's meant as a secret message to a third person. Before you have cracked the code, you won't contact the intended receiver. There are no computers or passwords involved.
I guess I could still let the player contact the receiver and have the protagonist say "I think I've cracked the code" and then the text box will appear.
You come across the code, and it's meant as a secret message to a third person. Before you have cracked the code, you won't contact the intended receiver. There are no computers or passwords involved.
I guess I could still let the player contact the receiver and have the protagonist say "I think I've cracked the code" and then the text box will appear.