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Messages - AndersM

#41
Critics' Lounge / Re: outpost on muddy planet
Sun 02/01/2005 15:46:13
Quote from: Einoo on Sun 02/01/2005 00:52:06

I like the buildings. There's only one nitpick with this picture: Why isn't there a K at the end of "attac"?



'cos I can't spell. I've changed it now. thanx.
#42
Critics' Lounge / Re: outpost on muddy planet
Sat 01/01/2005 19:51:21
Old picture removed, new one aded below

A little uppdate, but yet more to come. The buildings look similar 'cos they
are 'standard E-22 breathable athmosphere modules' or something...


#43
General Discussion / Re: Tsunami in Asia
Fri 31/12/2004 00:17:42
My uncle, his whife, their oldes son (my cousin), his whife and  two kids and her parents where in thailand duing this catastrophy, mut all of them are all right (they where too greedy to stay att the expensive sea-view hotles, and instead lived at higher grounds) But lots of people are missing, a girl at my work is gone, probably dead, and a neighbour family, living half a block from me is probably missing too, since another neighbour thinks that they are somewhere in thailand...
#44
Old picture removed, new one aded below


The beginning of my drawing of an outpost on an barren, muddy, wasteland planet.

Just wanted to show it and maybee get som c&c. I'm planing to have about 4-5 scenes
with one or two buildings on each, so the place dosn't look to crowded...

you like?
#45
Critics' Lounge / Re: Michelin in bikini
Mon 27/12/2004 18:41:18
Looks nice, but why? Why harassing good old Bibendum like this?
#46
maybee the clock should have hands? and i think most cloks only have two weights (one for the clockwork and one for the ding-dong) and the piece of furniture to the right with the vase on looks very modern and seems a little wrong in such a 'classic' hall...

#47
The Rumpus Room / Re: The MSPaint game
Thu 02/12/2004 21:38:55
Most violent game of '86



NEXT: AGS - the musical
#48
'Masse' is what those of my friends calls me that thinks Mansfeldt (my surname) is too long. 'Mr' was added 'cos I'm a man, and 'Masse' alone was occupied in the first community I joined. (I use the same name and password in all communities, 'cos else I can't remember it) So now I'm MrMasse.
#49
Critics' Lounge / Re: Clothing issue
Wed 10/11/2004 14:07:48
Is the girl hot enough? Somehow I think she looks a little mature and not young. I'm trying to get that hot-young-professional look, but it's hard since I don't know what I'm talking about...
#50
Critics' Lounge / Re: Missions
Wed 10/11/2004 14:04:37
Ninja girls? 
#51
Advanced Technical Forum / Re: Textbox trouble
Mon 08/11/2004 12:32:04
I've changed to personalized textbox, and now it looks better.
#53
Competitions & Activities / Re: The ASCII game
Mon 08/11/2004 10:04:40
 
------------------------------
| I am the man in the bed.Ã,  Ã,  Ã, |
| My friends call me BedmanÃ, Ã,  |
-------------,----------------
Ã,  Ã,  Ã,  Ã,  Ã, Ã,  Ã, Ã,  Ã,  Ã,  |
Ã,  |-----------------|
|/Ã,  Ã,  >--->-oÃ, Ã,  Ã,  Ã,  |/|
|-----------------| |
|Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, Ã,  Ã,  Ã,  Ã, |

Next: The reason why bedman spends all his time in bed.
#54
I have a cheese-slicer in my game.



Have anyone used that before?
#55
Critics' Lounge / Re: Clothing issue
Sun 07/11/2004 19:24:14
Do they look enough gouverment/federal (they should look a litte boring) ?

scale 1:1


Scale 2:1


#56
Critics' Lounge / Clothing issue
Sun 07/11/2004 01:29:41
The guy to the left is wearing a typical 'federal agency' suit,
but does anyone have sugestions how to give the girl the same look?
(the nurse is just added 'cos I like the way her uniform turned out)


(Picture is scaled up 200%)
#57
Critics' Lounge / Re: Missions
Sun 07/11/2004 01:14:00
But now I've allmost changed my mind and thinks of making some sort of combination of Police Quest and Space Quest featuring UPDA Agent Murdoch  (United Planets Detective Agency) that have to solve a yet unknown mission...

Would you like that more than a time-traveling story?
#58
Critics' Lounge / Re: Missions
Thu 28/10/2004 19:06:54
Quote from: Goél on Thu 28/10/2004 16:53:30

YOU ARE WRONG


How can u be sure? Time traveling and time emedation would, - if possible - not change the future, 'cos the future has not happend yet. If you go back to let's say 1896, that will become the pesent. Nothing that has happend between 1897 and 2004 would be known, 'cos then 1896 is the present, and the next year is the future.

"Time is like a VCR with only two buttons, Rewind and Record."

To avoid all kinds of logical trouble, FATE-agents travels in time trough another dimension...

And why go back and kill Hitler when you can go futher back and hide birth-controll-pills in his mothers breakfast-juice, and then prevent him from exist at all, and nobody would ever know anything about this 'emendation' at all.

The things I wanted comments and critizism on where if i should include an 'only funny for AGS-users mission' or not
#59
Critics' Lounge / Missions
Thu 28/10/2004 14:28:17
I'm having trouble in making missions for FATE-agent Murdoch ('Federal Agency for Time Emendation'  or  'Federal Alliance for Time Emendation', I dunno yet)

I thaught about having a mission where Agent Murdoch shall prevent CJ from spreading AGS, since the script-editor have caused so much suffering and depression among innocent people around the world. But then I realized that this mission only would amuse AGS-users.

But now I can't make up any good (fun and challenging) missions....
#60
Thanx. I'll try this when I get home from work.

Typo in the manual... That's one of the reasons why I thaught about
including the mission 'Prevent Chris Jones from spreading AGS' in my game...
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