Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Anian

#581
The main thing that kind of bugs me is that I don't know if you intentionally tilted wall in the back (where the door and windows are) and the wall is not parallel with the horizon, because I think that makes the scene "difficult" to draw in the correct perspective...or more difficult than it has to be anyway.
#583
Critics' Lounge / Re: Tell me honestly....
Wed 18/07/2012 08:02:44
Quote from: Frito Master on Wed 18/07/2012 05:07:31
Think of a sunset, When your standing there and your shadow is super long. Now think of noon when its not very long.

Your lamp is in the air, So the shadows it casts are not going to be super long.
Exactly. If the light source is higher than the object, than the shadows will get shorter, not longer. You're taking into account horizontal relations between objects and the light source but not the vertical. The bulb in the lamp is higher than any furniture in the room, so the shadows can't possibly be that long.

I mean Frito did a nice job of showing you how short the shadow of the chairs and the couches and the table is and yet you drew it with long shadows again.
#584
The Rumpus Room / Re: Best Food.
Tue 17/07/2012 10:15:45
Quote from: Buckethead on Mon 16/07/2012 16:22:48
Spagetti yes!
With some sauce I'm guessing, there's really a great variety of flavours.
#585
Generally I like the style, but a few things bug me:
- why mix the line colors? Stuff like the bed is outlined with black while other stuff is outlined with a darker shade of the fill color.

- are you sure this perspective is right? Something is off.

- also textures are not evenly detailed, for example books or that picture on the wall have a lot of detail while other things are just one color fill.
#586
I think the right way is the way you feel is more productive and if it's suits you then ok. The new look is more "realistic", kind of.

(I'm talking about the upper images for this next part)
For the sprite itself, just 2 things: I'd shorten everything except her legs (as in keep the overall height the same but change the ratios, head and neck are especially too long, unless that's the style you prefer). The other thing would be in the front view, her shoulder is leaning on the left but the weight seems to be on the right leg (since that one is straight), but it should be the shoulder lower on the the leg which holds the weight (opposite of how it is now) - just mirror the torso and arms or just the legs from the belly down and it should look better I think.
#587
The Rumpus Room / Re: Best Food.
Fri 13/07/2012 23:52:13
A good roasted turkey and mlinci (with a bit of parma/grana cheese grated over them). Or a good roasted young pork with crisp skin...and now I'm hungry, burn in hell. Or maybe even my grandma's home made gnocchi with venison/pork stew.
#588
I have a voodoo doll that is actually a fridge magnet. It's a "regular" voodoo doll, but it has a magnet glued to the back. We don't keep it on the fridge though, it's kind of creepy.
#589
The Rumpus Room / Re: Riddle me this
Thu 12/07/2012 19:10:49
Quote from: Ryan Timothy on Thu 12/07/2012 18:44:20
As I read it I also found the answer to be obvious (unless you factor in what Andorxor said).

To get a little side tracked, going by what Andorxor said, I sometimes like to pick apart time travel movies that somehow end up on the same spot of the planet no matter the rotation and such. Even with the Delorean just traveling one minute into the future on its first test, it would have returned thousand miles away from its origin (or inside the planet depending where they were on earth rotation). Unless Doc had somehow managed to calculate the exact location and rotation of the earth (and sun, since our solar system and galaxy is shifting along) with any given time and create the return warp hole there. Then there's the moon slowing or altering our rotation, asteroids, etc; but it shouldn't matter too much in a 20 year span.
1. Well it's obvious unless you have a different thought process. Because, while they will meet at one time, the percentage of their trip will almost certainly not be the same, since the path is pretty random and undefined. Ok, no need to get further into it, I thought Snarky's solution was pretty clear and obvious once I've read it.

2. About the time travel. I have often thought about this very restriction. While some time travelling devices are also space travelling devices, a lot of them I think are not. It's really hard to talk about this because I think we (not only personally but as humanity) don't know enough about time travel in practical form and usage.
BUT I think you could make an interesting story setting out if it, because you could say that in entire time line there's a limited number of times that you could travel to that same spot and not "teleport" into empty space. Btw I think there was even Xkcd comic about it. Though again if you take into account that the universe is expanding and shifting all the time, you wouldn't actually be able to time travel anywhere, though time travel space ship would hav some cool calculations to make, so they don't travel into a meteor or something. Then again, I found that time travel stories are often best when time travel is a mechanic that is set by it's limits and it's explained how it works in the simplest or most general way and then get on with the story as the main thing that should be paid attention to (stuff like Time traveller's wife etc.)
Oh, let's not forget that f-ing brain twister that is the movie Primer.
#590
The Rumpus Room / Re: Riddle me this
Thu 12/07/2012 12:08:15
Quote from: NickyNyce on Thu 12/07/2012 11:39:37
What has forests with no trees, mountains with no rocks and cities with no people
Spoiler
A map.
[close]
#591
Looks like a desert setting, so might I suggest some tendas (I don't know what it's called in english but THIS) over the stands or doors to a bit of variety and fill up the middle of the walls in some places.

Well, as long there is progress, keep it up.
#592
General Discussion / Re: Rape Jokes
Wed 11/07/2012 17:48:21
Quote from: stu on Wed 11/07/2012 17:41:11
I stopped a girl from getting raped last night.. I stayed in.
Parum-pum.
#593
Damn it Ben, it was 6:43AM here when you posted, I only went to sleep like 3h before that.
I listened to it through lunch, it's funny how you guys keep giggling like little girls still.  :grin:
#594
PM-ed you, unfortunately very elaborately, but in general I liked it.
#595
"Respawning is a real thing."
#596
The Rumpus Room / Re: the metal thread \m/
Sun 08/07/2012 13:52:22
**RANT MODE ACTIVATED**
There was a joke in the other thread about "how you can spot a vegan" with the punchline "They'll let you know". That's about the same thing as with metal fans. So many stereotypes, so many of them think they're special and so many fans that wear their bloody t-shirts and have long hair and wore down clothes...and every one of them think that's cool. And let's not forget they all try to play an electric guitar.

What I found was that most metal bands consist of bright people usually pretty calm in nature that come on to stage and yell into a microphone and apparently there's many skilled in guitar playing, but when they play you you don't really get what's being played just shredding racket. Lyrics are either some depressing emo crap or some fantasy world dribble, which their fans think is the greatest thing EVAR.
And let us not forget of a romantic/sad/love story being as a melodic calm intro that burst into pure unrecognisable yelling  then back to melodic then back to yelling - and it should be profound and interesting and show that they're creative.
**RANT MODE OVER**

Personally 99.99% of it is just overly hyped and just plain stressful to me and I take no enjoyment out of listening to it, basically I have "an old man" opinion of it being just annoying noise reaction to it. It's definitely not the worst of what music and offer, as it takes some skill but it's close.
I mostly like the old metal album covers and art though.  :smiley:
#597
So a Russian girl living in Berlin has an american accent...oh, boy.  :grin:

Lost Horizon was ok, some interesting puzzles, but thank god for the spyglass (hotspot reveal) feature, because some things were just almost invisible. I even liked the blend of 3d characters on 2d drawn backgrounds and the interface was smooth. I see Tunguska games are made with the same interface and style.

Two things I do remember bugging me in LH were the overly Indiana Jones ripoffing (story, characters, settings, the travelling screen), the blasted data loading screens and, as mentioned by Hands, especially in the beginning there are a lot of cutscenes.

And now that you mention it, there is a real lack of 21st century games that are unforgettable, at first I wanted to say Longest journey was fun, but then I checked and it was made in 2000. I mean there are games I really liked like Still life, Syberia, Gray Matter and a few AGS games as well (like Blackwell or Journey down etc.), but not a lot of them screamed out "classic".
#598
These parts suffered a bit from the translation style:
The pain in his chest was unbelievable when the syringe settles into the chest and pumping his heart full of adrenaline.

The last fluid in the bottle of Jack Daniels slips down throat, his thoughts went back to that day a year ago, tortured him, haunted him.
Everything was about what if he had done so, what if he had not.

But basically from the part [The night before] everything is a bit weird and in places incorrect.
#599
You realise that if Google Translate was able to accurately translate 300 pages of text from Swedish or any other language to English, there wouldn't be any need for translators...EVER. I really can't figure out why you are you frustrated by this pretty good software.

And what the hell is wrong with you trying to translate 10 pages before saving the text in Word or Writer or basic Notepad?  (roll) Translate is made to translate web pages so you can surf with ease, and it does a really god job of that. It can translate large chunks of official text, but you still have to rad through to check for faults.
#600
General Discussion / Re: HTML/CSS Question
Thu 05/07/2012 01:16:39
Hold on, I didn't even calculate this before, you're making a 2048px wide page? you do realise the fatal flaw is that you said that there is something 2048px big on a 1920px wide screen?  :shocked:
This is far too wide. And I mean this in a way that most people will look at this page on about 1920px and smaller, thus a lot of the image will be lost.

The scroll appears probably because you entered the width of the div, that makes the browser forced to make the site that wide, thus have to scroll. The background image doesn't make a scroll bar and won't stretch the div or other containers.

EDIT: well Khris made far more effort than I did, and this is basically what you should do, just use div-s instead of tables, it'll make things easier if that is the effect you want to make, you can postion them anywhere you want.
And even here, Khris, made the page narrower than 2048px, you should keep it 1920px and smaller.

SMF spam blocked by CleanTalk