I already said this in #ags, but I'll post it here for the sake of posterity...
instead of
if (threetasks <3) {
threetasks += 1;
}
just have
if(threetasks < 3){
threetasks += 1
}
else{
SetDialogOption(10,5,0);
}
and delete that bit in repeatedlyexecute, since it's not doing anything.
instead of
if (threetasks <3) {
threetasks += 1;
}
just have
if(threetasks < 3){
threetasks += 1
}
else{
SetDialogOption(10,5,0);
}
and delete that bit in repeatedlyexecute, since it's not doing anything.