i feel sorry for my English...i'm still learning it..but actually it's work like a charm now..thank Khris & you too Nicky...
THX.
THX.
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function hDoor_Look()
{
aSample.Play();
cMalek.Walk(250, 120, eblock ,eAnywhere);
aSample.Stop();
}
function btnIconInv_Click(GUIControl *control, MouseButton button) {
if (HasPlayerBeenInRoom(5))
Display("You Carrying Nothing");
else {
show_inventory_window();
}
}
player.Room...
cEgo.SetAsPlayer();
btnIconInv_OnClick(...)
function btnIconInv_Click(GUIControl *control, MouseButton button)
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