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Messages - Atelier

#461
Voting is over and we have a clear lead! The winner is:

Spoiler
MAGS COMPETITION 2012-07
The Mayor's New Dress by Ponch
3 vote(s)
Billy Goats Gruff by Nightfable
7 vote(s)
[close]


Congrats!
#462
I haven't entered for ages, so I'll have a go this time.
#463
So we've got Ghost and Ponch (and Radiant, or were you just wondering?) Anybody else? Never before has there been an easier topic! :P
#464
The Rumpus Room / Re: Happy Birthday Thread!
Mon 13/08/2012 20:00:33


Here we go. I already took a slice - but only to see if it was safe to eat I assure you. Happy Birthday Tabata and Wonkyth!
#465
I'll be releasing the code I use for my game Text Quest soon, as a template. It's still in production but I always worked more on behind the scenes stuff than the actual game...

Anyway, hopefully it will precipitate some nice text adventures! People could make a text game in one afternoon with it.
#466
I might, if I have time for that even :~(
#467
Absolutely awesome guys! Now I'm hoping to avoid the topic of my entry- doh! But seriously, I had an unexpected commitment and it was just too un-finished. Nightfable, is was based on King Kojata, a Slavonic tale.

So let's vote!

For voting please visit the MAGS site or make your choice right here:

The Mayor's New Dress by Ponch
Billy Goats Gruff by Nightfable

Please vote only once and be sure to have played all games before sending your voice! Good luck to all participants.

Voting ends 21/8/12.
#468
Something like:

Code: AGS

bool mybool;

function repeatedly_execute()
{
     if (!Enemy1a && !Enemy1b) mybool = true;
}

if (cryan.ActiveInventory == igrenade && mybool)


?
#469
Quote from: Radiant on Thu 02/08/2012 16:10:08
Just to be clear on this: suppose I had an idea for a previous MAGS and wrote down some design notes, but never seriously got any art or coding done, can such a game still enter for this month?

Yep!
#470

Ponch suggested a while ago to hold a 'vapourware amnesty', where everybody tries to complete their unfinished entries, and I'm pleased to say that that month is this month!

I know that lots of folks have worked on entries which never met the deadline because there simple wasn't enough time. Or, other people may have thought about entering, noted down ideas/made artwork, but nothing came to fruition. Those people, this is for you as well.

Hopefully this month will give people the opportunity to finish games which they would not otherwise have been motivated to do. Forget the main tenet of MAGS, you will be irrevocably banned from the internet forever if your game is completely new!

So dust off your lost MAGS game(s), and let it see the light of day!

These are the rules:

1: State which month your uncompleted entry was for.
2: The more unfinished entries you complete, the cooler you will look!
3: As usual, provide a download link and screenshot when you post your entry.
4: If this is your first night at Fight Club, you HAVE to fight.

Voting will still be held with the winner given the Best Almost-Vapourware award. (Ok, before/if anyone says voting on something like this is really flawed, because each entry was made for a different theme, people may have worked on them since... this month it's more about getting those old games finished than just winning)!

Deadline

Official deadline is 31st August, although I can give extensions aplenty (within reason) so everybody finishes their unfinished entries, otherwise the whole month would be pointless :P I.e, don't worry too much about a deadline!

Also, with risk of derailing the thread in the first post, I feel ashamed of myself for making one of those bloody Keep Calm and Carry On posters... they're just everywhere and used for irrelevant things, case in point, so the poster is actually for irony purposes ;)

Have fun everybody!
#471
Quote
I've made a background but there's no way I'll finish (without it being crapola).

Yeah, I've decided to enter with my crapola game. I hope everybody sees it as... a testament to human resolve when facing a deadline... or something. Anyway I'm glad you're entering Nightfable. Now we need to make sure we're not beaten by a cow who had like a 10 year head-start.
#472
I've made a background but there's no way I'll finish (without it being crapola). Ponch and Pierrec, how are yours going?

Also, it's a shame in some ways that lots of people couldn't finish this month, but I hear next month is something everybody can sink their teeth into...
#473
The Rumpus Room / Re: Happy Birthday Thread!
Sat 28/07/2012 21:02:14
HBD WHAM!
#474
General Discussion / Opening Ceremony
Sat 28/07/2012 01:17:07
Let's all hunt down and kill McCartney. He made the ending so thoroughly tacky it was like that was his intention. The Arctic Monkeys were a random feature and the Queen looked miserable yet again. Did anybody else see the salute by that man as the German team walked out? I know it is the Olympic salute but it was a bit of a faux pas under the circumstances. Those were just all the bad things I remember though, apart from that it was really good, what did y'all think?
#475
I'll post some screenshots tomorrow to prove my entry exists.
#476
11 days left, how are we all doing? I haven't even started my entry yet... it will be a fun exercise in cutting corners!
#477
Haha it seems Lara Croft is on the roids for her new game. Just found this http://itcamefromdeviantart.tumblr.com/
#478
Ekeko that sounds fine. I haven't picked a fairy tale for my game yet... is anybody else entering this month?
#479
The Rumpus Room / Re: Riddle me this
Fri 13/07/2012 12:06:48
I also thought they would always meet in the middle, but this is assuming (a) the pace of man A is the pace of man B and (b) the path is completely flat - i.e. it's not a hill, but we know it is. But it can work, divide the hill into thirds with a steep first part, level second and steep third. On the way up the hill, the man's pace up the steep first part is slow so it takes him longer. In the same amount of time, the man walking down the hill has descended the steep part at the top and has also crossed the level part. The hill slopes in his favour so he walks faster, but he has longer to walk so they should arrive at the same time. A vague explanation but I think this is the principle?

But then surely the man walking uphill must speed up immediately afterwards, and the man walking downhill slows down his pace, so they both reach their destination at 7pm.

"The route is naturally uneven, with steep, slow parts and more level, fast parts."

This doesn't say which route we are talking about, whether uphill or downhill, because it's mentioned after both. What is steep for one is a decline for the other. If it is uneven then there could be steep parts going down on the path whilst you're moving up the hill. So on the way back down the hill, they would be steep going up, accounting for the slow in pace of B and quickening in pace of A.
#480
Thanks Crimson, I knew it would be embarrassingly simple :)
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