Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Atelier

#61
Topic: 'Stephen King'

This month's guidelines were set by Gurok and CatPunter:

This month, the theme is Stephen King. His style, his books or his crazy demeanor. Anything and everything Stephen King. Maybe the villain takes the form of a crow. Maybe the main character is force fed a fictional pain killer. Maybe you just want to feature his creepy face.

September is the all Stephen King, all the time month. Sharpen your axes, face unspeakable horrors that will haunt you for the rest of your life and make some crappy direct-to-DVD or TV special adaptations.

In the spirit of intricate rules from early MAGS competitions, there are some additional stipulations this month.

    1. Must have exactly two rooms (excluding title and credits)
    2. Must have exactly two characters

Ending 1st October



Image composition by CatPunter :-D

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

âÅ"“ A working download link
âÅ"“ The title of your game
âÅ"“ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.
#62
Voting over! Insane amount of votes this month:

The Jimi Hendrix Case by Gurok and CatPunter: 17 votes
Leopold Kettle by Matt Frith: 11 votes
Hendrix Island by Grok: 0 votes


Congrats Gurok and CatPunter!
#63
I meant September my good man ;)
#64
Topic: 'It's Summer!'

This month's guidelines were set by Mandle:

IT'S SUMMER!!! And with summer comes all the awesome summer activities:

BBQs, picnics, hiking, camping, sports, swimming, and one of the most widespread summer activities of all time:



So yeah...This summer's MAGs theme is DROWNING...

Interpret this theme any way you like:

Literal drowning, saving someone from drowning, drowning in paperwork, feeling like you are drowning in a relationship...etc.

Anything goes as long as the theme of drowning is obvious in the finished work...

Ending 5th September

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

âÅ"“ A working download link
âÅ"“ The title of your game
âÅ"“ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.
#65
Here we go!


The Jimi Hendrix Case
by Gurok and Catpunter
Leopold Kettle
by Matt Frith
Hendrix Island
by Grok

Voting links:

The Jimi Hendrix Case by Gurok and CatPunter
Leopold Kettle by Matt Frith
Hendrix Island by Grok

http://www.mags-competition.info/index.php?page=voting

Please vote only once and be sure to have played all games before sending your voice! Good luck to all participants.

PS. Voting closes 17th August.
#66
Thanks, Grok, Matt and Gurok!

I'll open voting this afternoon when I'm back home.
#67
Quote from: chaosgodkarl on Fri 03/07/2015 05:42:34
Question about number of rooms, less than 8 rooms means up to 7 rooms, not including 8?

Yeah, that's how I read it.
#68
Topic: 'Hendrix'

This month's guidelines were set by DGMacphee:

After Stupot very kindly updated the MAGS website, it got me looking back through the archives. This month we are winding the clock back as far as it will go: 14 years to June 2001. The rules for that month and for this are:

    1. Must have five inventory items total (No more, no less)
    2. Must be under eight rooms
    3. Must have a character named Hendrix
    4. Must relate to fish in some way

    Apart from that, your game can be anything else you want!

Thanks everybody for sticking with it.

Ending 31st July



___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

âÅ"“ A working download link
âÅ"“ The title of your game
âÅ"“ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.
#69
Stupot - thank you for hosting this month and for updating the MAGS database! It was very out of date so I imagine it was no mean feat. Three cheers for Stupot! ;-D

I'm working on the MAGS July thread now.
#70


This is a short, two-player turn-based game based upon the American Civil War, made quite a few years ago for a history presentation.

My hope is that somebody will see potential in the project and I can allow them to continue where I left off.

Instructions

- At the start, each player chooses a side and distributes points amongst available units (infantry, cavalry, or artillery units), to build their army.
- Unionist units are a light grey, and Confederate units are dark grey.
- Take it in turns to manoeuvre units into position. Hovering over them shows two circles - the lightest shows the unit's movement range, and the darkest is the damage range.
- Crossed out units have already been moved that turn, and translucent units are defeated.
- Pressing TAB reveals every units' damage and movement range.
- Right-click to deselect a selected unit.

Screenshots







DOWNLOAD

Don't expect too much! One of my main reasons for posting is that if anybody is interested in the concept and wants to develop the project into something much bigger, please PM me as I am willing to give the source code.

(Also yes, I realise tactician is spelt wrong in the logo of all things, but I cba to recompile everything. I really made a huge TIT of myself there.)
#71
General Discussion / Re: Fallout 4
Tue 09/06/2015 23:02:08
Iron sights in Fallout NV is such a little touch that makes the gameplay so much more immersive than Fallout 3.
#72
Quote from: Gurok on Fri 05/06/2015 02:48:20
Who chooses the July theme given that there were no entries to the May competition?

Usually the host - hopefully I will be less busy by the 1st July to resume MAGS as normal!
#73
We only have 3 votes in so far. There's still about a week left to play and vote!
#74
I think it's disgusting how the SNP got less than twice the vote share of UKIP but 56 times more seats.
#75
Sorry guys, May is exam month so my visits are sporadic. Three entries this month:


    Blind to Siberia by xil: http://www.adventuregamestudio.co.uk/forums/index.php?topic=51959.msg636511620#msg636511620
    Power Nap by Stupot: http://www.adventuregamestudio.co.uk/forums/index.php?topic=51959.msg636511638#msg636511638
    SOMNAMULIZER: A Tale From Olympus U by Eggie: http://www.adventuregamestudio.co.uk/forums/index.php?topic=51959.msg636512609#msg636512609


Please PM this account (or the MAGS Host account) with your vote by 20th May. Good luck everybody!

PS. please include the phrase 'mags' somewhere in your PM to make it easier for me to count ;)
#76
Yeah, I think it's entirely at the entrant's discretion to include the song in the game - but it certainly is not needed in order to meet the guidelines.
#77
That's brilliant, thanks cat and Crimson :-D

I did google it but was obviously dumb in my choice of search term.
#78
Anybody know how I can search for the percentage difference between two large bodies of text?

I basically need to find out if they are 100% identical - without painstakingly reading them manually of course.


PS. Unsure whether this is fit for Rumpus Room or General Discussion.
#79
Quote from: OneDollar on Tue 14/04/2015 13:26:14
Thanks! I've had the idea for years, Cyriak's Large Hadron Collider webcams were a pretty big inspiration:
http://www.cyriak.co.uk/lhc/lhc-webcams.html

Think yours are funnier but that's still hilarious :-D

5 is my fave.
#80
The Rumpus Room / Re: Happy Birthday Thread!
Mon 13/04/2015 11:13:51
Thanks guys! :3
SMF spam blocked by CleanTalk