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Messages - Atelier

#841
Top bloke so is anyone else working on something. Speak now or forever hold your peace.
#842
Adventure Related Talk & Chat / Re: L.A. Noire
Fri 20/05/2011 18:55:34
LA Noire looks sweet. But if anybody's getting it for Xbox or PS3 there have been some issues reported (being release day) where it overheats and shuts down your console. While I'm here Dead Island looks pretty promising too.
#843
General Discussion / Re: 20th, 21th & 22th May
Fri 20/05/2011 18:49:40
It will be a global earthquake, but will happen at around 6pm? Then it won't be 6pm on the other side of the world when the 6pm earthquake is happening, therefore it won't happen? Help, paradox!
#844
Quote from: Ponch on Wed 18/05/2011 19:19:28
Quote from: Domithan on Wed 18/05/2011 19:07:54
Quote from: Ponch on Wed 18/05/2011 16:42:34
Domithan!

Domithan!

Good choice, Domithan!

So that's two for Domithan! He's out to an early lead!  :=

(Seriously, vote for Domithan. His story is better! (and I don't have any ideas for a new competition.)

Quote from: Domithan on Wed 18/05/2011 19:07:54
Quote from: Ponch on Wed 18/05/2011 16:42:34
Quote from: kconan on Wed 18/05/2011 08:45:03
Time to vote!

Ponch or Domithan

Domithan!

Oh yeah?! Two can play at that game! >:|

Domithan!

Hey wait... (No, but seriously, Domithan :D)

Domithan.

Now I'm confused. Is that seven votes for Domithan?
#845
Quote from: Leisure Suit Harry on Tue 17/05/2011 18:33:15
Last night I was dreaming of a "SIERRAfy"-button in "paint" - it did not come true, obviously...

Have you tried lucid dreaming? lol
#846
Half-way reminder.
#847
Wow.
#848
Critics' Lounge / Re: Guy in a suit
Sat 14/05/2011 21:59:46
Is he a suave swindler or a pencil pusher? If it's the prior you might consider making his appearance more peppy.

#849
When I click on something in my game my cursor occasionally jumps a few pixels. It's nothing big but doesn't look very nice.

What could be causing this?
#850
Mm, I do understand the bitterness. I would be well annoyed.

But let's leave it there.
#851
What a month. Seven games and a record breaking MAGS!

The 37 votes cast are as follows:










EntryVotesBreakdown
The Lurking Horror by Diath1 vote(s)2.7%
Runaway by Matti0 vote(s)0%
Of the Essence by Wham3 vote(s)8.1%
OSD 3D by Studio35 vote(s)13.5%
Concurrence by mode79 vote(s)24.3%
City of Thieves by Rocco9 vote(s)24.3%
15 Minutes by hedgefield10 vote(s)27%

Congratulations hedgefield!


However, we're still not done.

As soon as mode's Concurrence was featured here, it got an explosion in the amount of votes (the article had 8,768 views when I checked), and the votes probably would have carried into the hundreds if I hadn't closed voting. This means technically mode is the winner, by a huge majority, but it wouldn't have been fair to count these votes because not all the games are featured on a popular website ;) (Awesome response though mode, I'd definitely suggest going commercial on it)!

So these results are from the last vote statistics before that article was posted.

Adios.
#852
Ok, basically make a game featuring some kind of isolation/being stuck in a closed environment. If you want you can use other characters inside with you as plot devices but it's not compulsory.
#853
General Discussion / Re: Forum Nazi's
Mon 09/05/2011 19:49:13
Yeah most people who don't read the rules reach that conclusion. Bye.
#854
In regards to your post, all I can say is:


#855
Critics' Lounge / Re: A dark mansion
Sun 08/05/2011 10:37:54
That looks so much better however I think the window frames should be wood or black metal because white doesn't really fit an old house. Also shouldn't the panels be inset rather than emboss?
#856
Critics' Lounge / Re: A dark mansion
Sat 07/05/2011 22:59:12
The lightning looks good but I can hardly see anything in the top picture now.
#857
Topic: 'Tension'

This month's guidelines were set by Creed Malay:

Make a game based around mounting tension in a closed environment.

This could be a ship lost at sea, a snowed in cabin, or a house surrounded by zombies.

The player should face conflicts with the other characters trapped there with them, having to deal with their panic, problems with each other and the player, and the fact that they might have agendas of their own...



Ideas to help you:

• How did the character(s) end up in this situation?
• Are there any ways of communicating with the outside world?
• What causes conflicts - different opinions, secrets being kept, limited resources?

Ending 31/5/2011




What is MAGS?

MAGS is a monthly competition for all amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, or provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

You may get help for the competition, although you must end up doing something yourself. You should however be warned that it proves difficult to organize a big team within thirty days. You are not allowed to use material already created before this competition. Your game must be completely new! Music and sound is an exception; you can use free material that is available to the public, if you wish. Modules and templates are also allowed. Please do not enter the competition with a rushed entry (a game created last minute). Sure, you can make a game and rush it - but don't do this just to win by default.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Third, finally, and most importantly, post your game here, including:

✓ A working download link.
✓ The title of your game.
✓ A suitable screenshot.

At the end of the month, the all-important voting will begin! This period usually lasts fifteen days. Should you win, along with announcing the next month's rules, your name and game will be immortalised in the MAGS Archive. Yet hopefully, at the end of the month, the accomplishment of finishing a game will be your greatest prize. For more information please visit the Official MAGS website.
#858
General Discussion / Re: Voting time!
Fri 06/05/2011 20:04:10
http://www.bbc.co.uk/news/uk-politics-13297573

Once again it proves the forums aren't representative of normal people.

Oh well. There's always the next never.
#859
The Rumpus Room / Re: Happy Birthday Thread!
Fri 06/05/2011 17:35:12
Today is May the Sixth zomg!
#860
The Rumpus Room / Re: Happy Birthday Thread!
Fri 06/05/2011 16:27:59
Happy birthday Ascovel :)
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