
Somehow in my head I'm not comprehending having to deal with Covid-19 way into November...
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Show posts MenuQuote from: Blondbraid on Sun 12/04/2020 13:53:10It's not just about risk groups vs non-risk groups, because all the groups only have access to the same resources. So as a over-simplification, if a hypothetical country only has 10 hospital beds and 20 medicines, but a population of 100, of which 50 people are older and 'at risk', aside from all the spreading and such, even if one of the younger, not at risk people sick to the level that they need to go to the hospital, they're using resources others could have been using (and not just other people infected with the virus, but people who need to go to the hospital for other illneses, chronic conditions, accidents, etc.). The point of the social isolation is that along with attempting to stem the spread of the virus, it would slow it down and stagger the infection among the population.
I can very much understand your feelings, while not in a risk group myself both my parents are, and my mom especially have worried greatly over getting infected.
Personally though, I don't feel a global lock down is a feasible or sustainable solution, and I feel that it would be better to focus entirely on protecting the risk groups rather than trying to make everyone isolate themselves,
especially since in Sweden at least, there's a shortage of proper masks, made worse by charlatans and otherwise healthy people hogging them all for themselves, when they should go to medical staff and people who
really are at risk. It just seems like a better strategy to try and give just the risk grops the most extensive protection possible rather than spreading it out to people who aren't at risk.
But this situation also highlights just how vulnerable a global society is, and there will always be risks for new pandemics, and there needs to be more solutions than just trying to put everything on pause like a Sims game.
Quote from: Ponch on Thu 09/04/2020 13:28:32That's not a weird fact, it is a very normal reaction to Bob Dylan. His voice and random accordion insertions do not do his songwriting skills any favours.
For me, it's probably just about any Bob Dylan cover. Weird fact: I like Dylan's songs, but I can't stand his voice. Many of my favorite songs are covers of Dylan songs. Guns and Roses "Knockin' on Heaven's Door," Jimi Hendrix's "All Along the Watchtower," and the Ramones' "My Back Pages." Every one of them a Dylan song sung by better vocalists.
Quote from: Danvzare on Mon 06/04/2020 16:07:57It's the 5th game, but it isn't "Monkey Island 5", the same way Telltale's Sam & Max games aren't "Sam and Max 2" (and 3 and 4...), or Telltale's Borderlands game isn't called Borderlands 3. And I'm not sure what you mean that the Wii had nothing to do with it. Obviously the control scheme wasn't the same on the Wii, the drag system was TellTales' conversion of the system from the Wii to the PC.
Yes, I meant Tales of Monkey Island. It's the fifth game isn't it? Therefore it's Monkey Island 5. If I say Monkey Island 3, you know I'm talking about Curse of Monkey Island, right?
Also, I don't care what their excuse is, the Wii has nothing to do with that click-and-drag control scheme. There's a perfectly usable nunchuk with an analog stick on the Wii.
Quote from: Danvzare on Mon 06/04/2020 16:07:57You've listed problems with each interaction system, but that doesn't mean there aren't situations where each of them are appropriate- except the verbcoin, of course, that is just universally (and AGS-Forumly) proven by science to universally suck
The problem is, what's the alternative?
The single click interface is bad because it simplifies interactions too much, allowing brute-force-click-on-everything gameplay.
The two click interface is bad because no one ever presses the right mouse button, therefore being exactly like the single click interface, but without the character giving context to anything.
Half of adventure game creators (like you) hate the verbcoin for seemingly no good reason. (And I've heard the arguments, none of them are compelling.)
No one ever talks about the Sierra interface (and personally, I don't like it).
The 9-verb interface has been declared "old" and "outdated".
No one in their right mind would use a text parser.
Apparently direct control is considered too "action adventure".
And no one seems willing to come up with an entirely new and original way of playing adventure games.
Everyone is always willing to complain about the interfaces that are available, but no one is willing to improve them or make their own.
Quote from: Laura Hunt on Wed 01/04/2020 13:13:02I want
(My biggest "this crap is overused and overrated and it should disappear forever" pet peeve is in fact the 2-button "left-look/right-interact" interface, but let's not open that can of worms here)
Quote from: Jack on Sat 04/04/2020 13:31:18There was some RotN games that did. But I'm not sure RotN is an appropriate example, each game adds to the characters and their arcs, the entire collection is like a season of TV.
No, Babar. If you were creating a RoN game, you wouldn't spend the whole game destroying the old characters and the universe itself, unless that was what it was about
Quote from: Danvzare on Sun 05/04/2020 13:31:36There hasn't been a really successful spinoff since TNG. The next best series (DS9) had only half the estimated viewership of TNG (can't really compare the newer series, since they're measured with different metrics.
Really?
Firstly, Star Trek is the type of show that doesn't need the original characters, as proven by the success of the spinoffs.
It's the universe of Star Trek that's interesting. It's just too bad writers can't recreate that universe anymore. Probably because it was an optimistic look at the future, and writers like being edgy.
Secondly, the Mandalorian and just about every Star Wars game that has ever come out, has proven that Star Wars is also about the universe and not the characters. Thankfully it seems as though there's been more success at recreating that universe than with Star Trek.
Thirdly, removing John Connor from Terminator is like removing Guybrush Threepwood from Monkey Island. He's the main character, it's his story. The universe of the Terminator films never really got much added to it, so he is the universe. (There's a reason why Jason Voorhees and Michael Myers were eventually brought back after disappearing from one movie in their respective franchises.)
Fourthly, if you want the easy money you get from making something that's part of an established franchise, then you've got to accept the cost of having higher expectations. It's as simple as that.
Companies keep making stuff that's part of already established franchises, because they know that it'll sell. But the thing is, it has a price, and that price is that people will expect more.The bar will be raised. The mediocre will no longer be acceptable. If a company can't accept that, then they should've made something original.
Unfortunately everyone only seems capable of seeing things from one point of view. Either from the point of view that "it's got the name of a popular franchise, therefore expectations are higher" or from the point of view that "taking it as it's own thing, it's at least average", which results in petty arguments such as this.
Quote from: Jack on Fri 03/04/2020 17:13:50Is it all that surprising? I'd say it is almost necessary if they want to continue:
Picard, Data, Han Solo, John Connor, etc, etc, etc. The new "writers" have a need to destroy all these characters.
Quote from: KyriakosCH on Tue 31/03/2020 16:54:31Just start coughing. That should scare them away
Thanks for the info. I suppose the "droplets in the air" was about some trace left under specific weather conditions or similar (?).
Anyway, when I go out I do keep at least a 2 meter distance, though I noticed most others don't bother and will pass you within half a metre or such.
Quote from: manannan on Tue 31/03/2020 12:14:30But if I am wearing gloves and a mask, and go to the supermarket, rub my eyes, then touch a shopping cart, then someone does something similar in reverse, the gloves and masks haven't helped anything. I agree that they do help in terms of reminders, but if everyone just didn't touch their face, we'd all be good anyways.Quote from: Babar on Tue 31/03/2020 11:55:18Quote from: KyriakosCH on Tue 31/03/2020 11:46:07From what I understand, the virus isn't airborne, it is transferred through droplets. I mean, it COULD become airborne (e.g. someone sneezes into the air, and the thus aerosolises the virus, and then you breathe in that air before it settles on some surface), but that wouldn't be the usual way it would be transferred.
You are supposed to buy those (one use gloves), in a box. I use them, although I doubt it makes much of a difference - given the virus is airborne anyway.
Also, I have to suppose that I was already infected weeks ago, and in that case over it.
But see this is exactly why gloves and masks one EVERYONE is critical. The idea is that if everyone participates, those that are ill (perhaps unknowingly --it can take days for symptoms to develop) are less likely to pass it to others. The gloves and masks help keep the germs localised to the infected person.
Quote from: KyriakosCH on Tue 31/03/2020 12:42:24Social Isolation isn't advocated for because outside is dangerous, it is because being around other people is dangerous.
I do not know - the local experts say that there are droplets in the air, so people should not go out unless they have a set thing to do. I assume they do not mean from someone having sneezed/coughed a short while ago (?).
Quote from: KyriakosCH on Tue 31/03/2020 11:46:07From what I understand, the virus isn't airborne, it is transferred through droplets. I mean, it COULD become airborne (e.g. someone sneezes into the air, and the thus aerosolises the virus, and then you breathe in that air before it settles on some surface), but that wouldn't be the usual way it would be transferred.
You are supposed to buy those (one use gloves), in a box. I use them, although I doubt it makes much of a difference - given the virus is airborne anyway.
Also, I have to suppose that I was already infected weeks ago, and in that case over it.
Quote from: Slasher on Tue 31/03/2020 10:07:32Depends on the game, but even in the most traditional style of Point and Click adventure games, that wouldn't happen. You'd click an object at the other end of the room, the character would walk there, and then take it. However, there would be no interaction to click WALK on the object on the other end of the room, and have the player just walk to the object and do nothing else.
So, you can click an object at the other end of the room and take it without walking there?
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