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Show posts MenuQuote from: Captain Mostly on Sun 26/09/2004 23:55:49
Freedom in a game COULD be looked at as totally redundant. If it were possible for a person to do whatever they want in a game, it stops being a game because there's no goal, since if you're doing whatever you want then you're not constrained by any direction or purpose.
QuoteYou do have a point there. Just because a game gives you complete freedom, does not make it GOOD. There is no point in having freedom in your game just for the sake of it. That would just make it boring. However, if the freedom thing is taken and integrated into the story to advance the gameplay, no one can complain. It would be interesting to see an adventure game that gave the player freedom to do what they wanted, mostly because it would be something unique.
I've yet to read or hear anyone ANYWHERE in magazines, the industry or on-line come up with a reason why giving people more freedom in a game inatly makes the game better. There are good RPG's with masses of player choice (with regards to how to solve a problem) but there are also loads of great adventure games which give the player almost none.
Quote from: Goldmund on Sun 26/09/2004 18:37:44Playing evil is fun, just for the sake of it
That's an interesting question as well: how many RPG players actually decide to play as extremely rotten bastards?
Quote from: chicken on Fri 24/09/2004 16:03:00I did not understand quite what you meant here. Could you please explain again? Surely you are not suggesting shrinking down his impressive forehead, are you
I would also suggest slimming down the sides fo the head a little.
Quote from: Demorgonâ,,¢ on Sat 18/09/2004 03:32:32I have not heard anything like that, so I can't say whether it is true or not. It seems unlikely though, as where would the radiation have come from?
Is it true that the bodies that were found had high levels of radiation? Just wondering I think I remeber reading about this somewhere?
Quote from: bspeers100 on Sat 18/09/2004 07:10:22
Hmm, that's interesting information. Is it from a recent text? Most of what I was able to find on Moen Jo Daro in the last short while suggested it was actually fairly well organized, not mazelike, and there is no clear indication of what killed the people off, be it invasion or natural disaster (such as continual flooding).
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