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Messages - Babar

#3241
General Discussion / Re: Food Update
Tue 27/07/2004 00:28:16
nien nien! I said when they don't have the calf.. If there were no humans, the calf would be drinking that milk! Ok, so we remove the calf from it's mother...ooh inhumanity.....stealing of infants..blah blah....fine, that is what we do. However the cow is not so intelligent. It would forget about the calf (unless it was removed before the weaning stage).
#3242
General Discussion / Re: Food Update
Tue 27/07/2004 00:10:48
Cows HAVE to be milked, if they don't have a calf. Otherwise they um.....lets just say they have to. No need to go into details. I agree with alot of what you say about cruelty to animals for profit of their food, but I have found a way around that. I have 2 pet hens, and am very kind to them, and they produce eggs almost daily, so they are eaten. I also live next to alot of people who own cows, so there are constant gifts of surplus milk. I totally understand that the animals have to be killed to be eaten, and I am OK with that. It happens with carnivores in nature also.
Of course, I completely understand how you can feel disgusted by meat. Certain vegetables have the same effect on me. I even have an aversion to mutton and veal.
So, whatever
#3243
Quote from: Sutebi on Mon 26/07/2004 21:51:09
the Anti-Gravity skating puzzle in Space Quest 4, when the Sequel Police are chasing you. Man, I hated that puzzle.
That wasn't really a puzzle. More of an ingame action sequence. I actually liked that part alot, until I got a faster PC and it became nearly impossible for me.
#3244
Gabriel Knights 1 did not have text parser, and I think Mother goose was rereleased in VGA. There is also all the Goblins and "Woodruff and Shnibble"(sp?). Although they might have been developed by someone else...not sure about that
#3245
General Discussion / Re: Food Update
Mon 26/07/2004 13:25:30
Toefur!! I finally got that! I could never live without meat...but...to each their own.
#3246
It looks a bit disorganised. Also, I think there is too much blood for it to look forboding or scary. Perhaps you can give the title a bit more depth as well? It looks kinda flat now...
#3247
General Discussion / Re: Food Update
Sun 25/07/2004 22:01:00
who on Earth eats a burger with salted buttery peas and potatoes, let alone bland peas and potatoes. Have a glass of water. Lay off the addictives
#3248
Critics' Lounge / Re: 2 Backgrounds + 1 pic
Sun 25/07/2004 14:26:03
Quote from: Flippy_D on Sun 25/07/2004 14:00:44
The path looks a smidgen like it goes through the ears of that thing
I have a feeling it does go through the ears. It is questionable whether a character would fit through there, though. The BGs looks nice (I like the 2nd one especially, it looks like it was coloured in), but a bit empty. Add more objects (as Daz suggested). Also, in the 1st BG, it seems kind of odd that there are no walls or ceilings. Perhaps you are going for some kind of endless chasm thing, I don't know, but it looks odd
#3249
Competitions & Activities / Re: The ASCII game
Sun 25/07/2004 13:44:06
=/*\=
Stupid. I know. So what?  ;D

Next: the solar system
#3250
arrr.. I did not know that. My bad...
1 and 2 were OK movies. I just didn't like the actors who played Anakin, and the way he behaves. In the 1st movie Anakin seemed a disobedient brat, and was played by a brat (don't know if he was disobedient :)). In the 2nd movie, well....Anakin was ok, but I say it again, Hayden was BAD
#3251
nono...Blackthrone said that it was a throwback to "Revenge of the Jedi", I was just clarifying that the name was "Return of the Jedi"
#3252
I believe it was "RETURN of the Jedi". I am not really expecting much from this movie though. I will probably watch it for the sake of the other movies. For a sense of completion. I mean, it has the Hayden guy as Anakin
#3253
heheh... the hurt and insane man also wanted to know the way to the pool club?;) j/k
It sounds good, has the potential for a great game
#3254
it is not as impossible as it may seem. I am not that good with the technical AGS parts, but what you are asking for is not so hard
for changing the text box, go to general settings and just tick the "Text windows use GUI" and then put in the number of the GUI. You can make the GUI by just making a normal one, and then replacing the pics with ones in the colour you want. As far as I know, midis can be used as normal music, just rename it to music1 and then select Play Music and choose 1, wherever you want the music to play.  For "face" messages, just choose Sierra style speech from the "Speech style" box in general settings.
#3255
Critics' Lounge / Re: My new character
Sat 24/07/2004 21:48:13
Quote from: Daz on Sat 24/07/2004 11:32:06
now to make him look more like a solider make him less muscle bound and try making him look more disaplined.
That would mean you should remove his hands from his pockets and make his face serious
#3256
Competitions & Activities / Re: The ASCII game
Sat 24/07/2004 12:31:53
.
I
I
DDD
DDD
DDD
DDD
DDD


Next: A scene from an adventure game with ASCII graphics
#3257
Quote from: Zootyfruit on Fri 23/07/2004 19:10:03
great game but the ending was just obscure. it really made no sense
Spoiler
what was the point of having him holding a false identity? he didn't do anything wrong did he? daFOe was the killer... If he wasn't then what was the point li nking the two games up?? Bah.
[close]

It made perfect sense! Well...not really, but I can see where it is coming from:
Spoiler

GATTACA!!!11!
I think.... I don't even know if I spelt it right. It was still kind of mean to have all the blame put on him though...
[close]
#3258
Death of a medic
blurb
The game is set in a post-catastrophic Earth, where few cities still remain, disconnected and far away from each other. The story takes place in one of these cities.
Your brother has just been murdered. The police, in conjunction with the AHSOL (Agency for Human Security, Observation and Location) Super Computer deduces that it was the work of a gang member. Realising the incompetence of the police force, you take it upon yourself to find the killer and avenge your brother's death.

screenie
coming soon... It has to be uploaded to the net by our resident artists. Once it is online I will post it
#3259
the door and the side table both look rather odd, like someone splashed acid on one side. Also, change the scene outside the window a bit. Right now the horizon looks almost parallel to the perspective of the floor. Maybe some more grass and less of sky showing. Good luck in your AGS endeavours.
#3260
General Discussion / Re: I, Robot
Tue 20/07/2004 23:44:50
I thought Bicentennial man was based on Bicentennial man! It is a short story, which I happen to own in the Complete Robot book
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