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Show posts MenuQuoteFirst off, kudos to (the somewhat recently more absent) TerranRich for setting all that up. I encourage you to click the link and read the detail on each right. Personally, I'm not too sure about 4, 17 or 23. You have some ideas about the others? Any ideas on additions? Maybe some of them could do being rephrased or combined, or maybe set up as a series of contrasting rights, e.g. "The Right to Freedom from Monotonous Responses", followed by something like "The Right to Know if an Interaction is Meaningful".
1 The Right to Skip Dialog and Cutscenes
2 The Right to Freedom from Pixel Hunting
3 The Right to Freedom from Monotonous Responses
4 The Right to Exit a Scene Quickly
5 The Right to Know Where Exits Are
6 The Right to Freedom from Walking Deads
7 The Right to Freedom from Unconventional Solutions
8 The Right to Satisfying Rewards for Puzzles
9 The Right to Freedom from Convoluted Puzzles
10 The Right to Know the Goal
11 The Right to a Streamlined Interface
12 The Right to Logical Cause and Effect
13 The Right to Fairness in Puzzle Occurrences
14 The Right to Get Hooked Into the Game
15 The Right to Experience the Back Story Gradually
16 The Right to Know Where the Cursor Should Go
17 The Right to Freedom from Useless Mazes
18 The Right to Fair (or Skippable) Arcade Sequences
19 The Right to Freedom from Reading Enormous Amounts of Text
20 The Right to Freedom from Convoluted and Cumbersome Interfaces
21 The Right to Be Treated Like an Intelligent Human Being
22 The Right to Solve Puzzles Using In-Game or Common Knowledge
23 The Right to Undo Death
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