I feel very limited when I know that I can't dynamically increase or decrease the size of an array of a custom struct. Like :
struct Item
{
String name;
};
Item items[];
items=new Item [50];
Is there any wish to make it possible in future versions of AGS ?
EDIT : weird thing is I can declare
Item items[];
in my script, and the game is launching well, but I can't then do
items = new Item [50];
struct Item
{
String name;
};
Item items[];
items=new Item [50];
Is there any wish to make it possible in future versions of AGS ?
EDIT : weird thing is I can declare
Item items[];
in my script, and the game is launching well, but I can't then do
items = new Item [50];