Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Barbarian

#21
*** Old School Point n' Click ***
(ATC Deluxe Edition Winners) ,
Proudly Presents:Ã,  "The Great Stroke-Off" Adventure Game!
---------------------------------------------------------------------------
You can find download links from the folowing page:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=540

If the main download link is not connecting, try the Mirror link there.
--------
Credits:
--------
Programming, Story, Voice Narration, Puzzles, Team-Captain: Don "The Barbarian" McPherson.
Visit Barbarian's "Amazing Adventures!" site over at: www.adventure.easyurl.org

All Artwork (Backgrounds, Characters, various Sprites): Adrian "HillBilly" Bernsten.

All Music: Eigen Lenk.

"Drunken Violent Bums" Video Game (Added in after ATC Deadline): Ahmet "CoolBlue-Gord10" Kamil Kelesh.

Jordan "Scuthbert" Burnett: Thanks for the Message Forum we used during development and various game ideas/suggestions.

The incredible AGS Game Engine, without which this game would not be possible: Chris Jones.

A thank you also goes out to all of the wonderful people in the AGS community for helping to keep the spirit of adventure gaming alive and well.



This game is heavy on the "humor" side of things, with a variety of wacky characters, interesting scenes to explore, and an amusing, unique and interesting storyline.

The setting of the story takes place in a type of small "Amusement Park" called "Stickz & Ballz". The main attraction of the park is the Mini-Golf Course (thus the Stickz & Ballz name), as well as a Hunted House of Mirrors and a Video Arcade, plus a large shop with snacks and souvenirs as well as more areas to explore.

The main character in the game that the player will control, goes by the name of Ned Flobolid.

Ned (who is around 16 years old) is working during his "summer-break" at the "Stickz & Ballz" amusement park, which is owned and operated by his Uncle Ernie. His parents gave him the choice to either work there for his Uncle during the summer, or to attend tutoring lessons at summer-school. So, Ned choose to work at the amusement park.

The story takes place during the day of "The Great Stroke-Off Competition", in which teams are competing to win the trophy. During the opening scenes of the game, Uncle Ernie will tell Ned "Half of a Proverb", and make it as a riddle for Ned to solve. So, in the course of the game, Ned will also find the "answer to the riddle of the proverb" as well.

Ned will have to do various tasks, solve various puzzles (some a bit bizarre), and interact with many other characters in the game as the story unfolds.

At one point during the game, Ned can choose to help and befriend one of two opposing teams (One team being a group of "Nerds" and the other team a group of "Punks"). Deciding on which team Ned decides to help win the competition, will decide on what different puzzles Ned may have to solve as well as affecting the direction of the story.

*Notes: This game should run fine on most versions of Windows.

We've done our best to play-test the game in hopes to weed out any bugs, but chances are a couple of bugs may still be hiding... if you find any, please let me know about it.

Comments, questions, feedback is always welcome. We'd love to know what you thought of the game.

We hope you will enjoy this game!Ã, 
Now - "Rock On!"
#22
Oh boy, this tidbit of news was so odd I thought I'd share it.

US Military does research into making "Gay Bombs"Ã, 
"Why, thosse swilly big hunky Ameri-cannss!"Ã,   :-*
http://news.bbc.co.uk/2/hi/americas/4174519.stm

Hahah.. I got a laugh out of some more of thier ideas too, such as the "Fart / Who Me Bomb":

"In a variation on that idea, researchers pondered a "Who? Me?" bomb, which would simulate flatulence in enemy ranks. "

they even were thinking of making a "Bad Breath" bomb?  Geee, makes ya wonder just who is in charge of making up new weapon ideas for the US military?  :P
#23
Hi guys.. Just poking around the net and found a really interesting interview that Al Lowe did back in April, 2002, on a popular show, Tech TV.

(And just in case you're wondering who he is... Al Lowe is probably best known as the creator of the Leisure Suit Larry games.)

Here's the direct links to the interview. It's in Windows Media "asf" format:


Windows Media - HI


Windows Media - LO

And check out Al's own site at: www.allowe.comÃ,  :)
#24
Greetings Adventurers.

After about 5 months worth of my spare time in production, I'm proud to announce that the Ready-for-Public Completed Version of my "Escape From Evergreen Forest" game is now ready for action!



This is my first made-with-AGS game, so it may be a bit rough in some parts.
However, overall, I'm mostly happy with the way it turned out, and I'm hoping that you will all enjoy it greatly as well.

I think overall this game would be most likely be classed as a "Full Sized" Adventure Game.

For more info about my game and to find the download link, go to here:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=450

It's a fairly large download however, so those with dial-up may consider getting a download manager/accelerator to help you with your downloading, or even if you have high-speed connection a download manager is always nice to use anyways (a good download manager/accelerator utility, and without any spy ware/ad ware crap, you can get a free version of StarDownloader at: http://www.stardownloader.com/ , just trying to offer some friendly suggestion for help with downloading large files if you need it).

The game files is in a "zip" format of 19.2 MB, which then uncompresses to take up to 38.5 MB, so you can see I put a lot of work into my game.

Remember to give me a vote and/or some comments there after playing my game, I would like to know what people think of my game, if they enjoy it and if I should try and make more similar style Adventure Games.

Also feel welcome to post some of your comments here, or if you need some help / hints, just ask. In a little while, if there seems to be a need for it, I may write a "walkthrough" and put up on my "Amazing Adventures!" site.

Keep in mind that if you can complete the game with a Perfect Score of 65 points, that you unlock a "Bonus Adventure" in which you can play as a certain famous ""Archeologist", yes, isn't that right Dr. Jones ;D
So, what are you waiting for (Hand me the whip Indy) *Crack* get going now and see if you can Escape From Evergreen Forest!Ã,  :)
#25
http://edition.cnn.com/2004/TECH/ptech/09/09/microsoft.hardware.reut/index.html

Big Brother Microsoft takes yet more steps to invade and spy on your privacyÃ,  :o

QuoteMicrosoft says its new hardware is more for convenience

Yeah, convenient to spy on what you're doing on your computer  ;D

OKay okay, I been using Windows OS for years now, and for the most part I'm happy with using it... but still, it's a bit of an eye-opener to see and think about how more advances in technology such as this "Fingerprint Reader" Microsoft is introducing with it's hardware/software could possibly be used to further spy on the typical computer user and when/what/where they are doing on thier computers. Yes, in some ways I can see how it could be used for "security" reasons, but I also imagine how it could be exploited in other ways as well.
#26
Ahhh, a good (almost mindless) way to waste a few minutesÃ,  ;)
http://takureihp.hp.infoseek.co.jp/Princess-azumanga.html

If you liked that, for more of the same go to:
http://takureihp.hp.infoseek.co.jp/
and click on the "Flash" button on the left menu for a list of more Ascii-Art type music videos, or the "Takeout" button for a more fuller-screen version of the Flash movies.

And some colorful Ascii-art for you Linux fans (made-up in part of the linux source code:

http://fun.drno.de/ascii/kernel-tux.html
#27
Hi everyone.
This is my first post in the AGS forums.
First off, let me say "Fantastic job on AGS" to Chris and team. I can see a lot of work and effort went into it. I absolutely love AGS..

Anyways, I've been working on my first game using AGS for about a month now for usually a few hours each day.Ã,  My first game was mostly for me to become familiar with how AGS works, but now my game has started to really take shape.

Okay, the basic story-line sort of goes like:

--- You go by the name of "Big Don"
(Okay, it's a silly name, but it's my own nick-name,
and as this is my first AGS game, I foolishly named my main character Big Don :-)Ã,  Ã, ...
Anyways, you went for a walk in the woods to enjoy a nice day.
You day-dream of exciting adventures in far-off lands, and not paying attention as you should,
you soon end up deep in Evergreen Forest.

You remember old Folk-Tales about Evergreen Forest...
Some stories tell of strange creatures, magical things, as well as many dangers and hidden treasures.
But those are just stories made up to entertain... or are they?
Well, enough day-dreaming.. Time to find your way out of here.
Now which way to go?Ã,  ---

You will encounter strange creatures, magics, dangers and maybe find hidden treasure on your adventure in Evergreen Forest.

Here's a screen-shot of one the first areas:


Ã,  Ã, And here is a little sample of the main character's walking animation... not the best animation, I know, but remember I'm just an amateur at thisÃ,  ;)Ã, 
I'll be touching up the graphics as I continue to work on the project.
Ã,  Ã,  Ã,  Ã, 

For more screen-shots, information and udates on my game, you can visit a little web-page I whipped up at:
http://www.adventure.easyurl.org/

Ã,  Ã, It's still a bit rough, but overall I'm becoming more and more familiar with AGS everyday, and my adventure is shaping up nicely.
Ã,  Ã, Feedback is welcome.

* Update * I've changed my game title to "Escape From Evergreen Forest (EFEF)."Ã,  Ã, 
Ã,  Ã, My game is still progressing nicely.

--- Big Don.
SMF spam blocked by CleanTalk