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Messages - Barbarian

#41
You can make a copy of the error and post it up here if you like.

I've never encountered any such error, and no one else has ever mentioned such an error, so I'm not sure if it's really a bug, or maybe a bad download copy of the game.  You might try re-downloading the game file.

The "Drunken Violent Bums" is only an extra feature in this adventure game and not required to use/ interact-with to complete the adventure.

Also, as this game is getting rather old now and made on an older version of AGS (which I'm not sure I have anymore), plus no one else has mentioned such an error and I've never seen such an error you mentioned, plus Drunken Violent Bums is not required to use in order to finish the adventure, I don't think I'll bother trying to come up with any kind of "patch" for it.

Cheers.
#42
Don't know if it's related the "16 bit error" that comes with SP2. You can read a bit more about it over at the following link

http://forums.adventuregamers.com/showthread.php371

and here:

http://www.kellys-korner-xp.com/xp_m.htm#16bit

Also, how old is the Blade Runner game? Maybe you need to choose a "Compatibility" option for an older version of Windows for when installing / running the program? Right click on the file you want to run, click "Properties", then "Compatibility" tab and try selecting a "Compatibility Mode" for an older Windows version.

Good luck.
#43
Rui:Ã,  Yeah, "dragon cave.exe" that was in the first ZIP before I noticed it was there. It was the rough first outline of the game when I just started to make the game.Ã,  It's non-working, not important and can be deleted. Anyways, I think it's removed from the current zip file I have up now.

Other than that, hope you guys enjoy our short silly little adventure gameÃ,  :)Ã, 

Even though it's a short game that probably only takes a few minutes to complete (maybe within 10 mins or less to play through?), there was still a lot of work that went into making it.
#44
Greetings Mighty Adventurers.

Announcing a new short Adventure game with a Fantasy theme:

Knight Quest for the Golden Ring


Click HERE to Download! Game is about 1.4MB in size in ZIP format.

You play the role of "Sir Krud", a young Knight who is summoned by King Bob to go on a Quest to retrieve a lost Golden Ring. Succeed in your Quest, and the King will reward you. Fail, and you may get turned into a Bar-B-Q crisp.

Ã,  Ã, Originally this was supposed to be a whim-of-the-moment "hour game" in which I and a couple other AGSers on IRC decided to go ahead and make something with a fantasy based theme.Ã,  Well, as it turned out, we decided to expand on our idea and spend a bit more than an hour (overall, perhaps close to 8 Hours of programming time on my end.Ã,  Though Jdinky amazingly completed all of the art-work for the game in about 3 hours and our music-man also came up with some great music in a relatively short time as well).

Thanks to my team-mates for their wonderful help on this little adventure.
It was a nice diversion and I hope you Adventure Gaming fans out there can enjoy it as well.

There may be a couple of little bugs or responses to actions in there I may have missed, but the game should still be playable from beginning to end.

So have a play through and let us know what you think.
Thanks!

--- Don "The Barbarian".
#45
General Discussion / Addictive Flash Game!
Thu 01/02/2007 18:30:43
Well, I found a neat little flash game called "Flash Element". It's not too hard to figure out. You have a maze, "creeps" try to get through the maze and if they do you lose life and gold. You build various weapon towers to slaughter the various "creeps".Ã, 

http://novelconcepts.co.uk/FlashElementTD/

But a word of warning: If you're supposed to have a productive day (such as work, errands, sleep, exercise, etc..) , it's best to avoid playing this game as, really, it's quite addictive.Ã,  ;DÃ,  Well, check it out if you dare.Ã,  Btw, I finally beat it (level 39 is the last level). How far can you get?
It's simple enough in concept, but devious in how addictive it is.

*Tip: When playing that game, press "Space Bar" to toggle on the creeps health bar.
#46
I just downloaded it to test it out, seems to work fine for me.

It's in a compressed "rar" format (which is something like "zip") , so you'll need something that can un-rar it for you.
If you need a utility can can uncompress "rar" files, you can get a free utility for this over at: http://www.izarc.org/ Ã,  It also un-compresses most other compression file formats and is also useful for ZIPping stuff too.

Once you un-rar (un-compress) the "1213" rar file, you'll find a "files" folder, that is where the actual game is hiding.

*Edit: mOds beat me to it, but I'll still go ahead and post my message just in case you needed to know where to find such a compression / un-compression utility that I mention.
#47
General Discussion / Re: The annoying tune
Thu 01/02/2007 17:32:02
So... Ever find out what the annoying tune was?

Well, I found a neat little web-site that may be of help
http://www.midomi.com/

Appearantly you can "hum / sing / whistle" the tune in on your mic, and that site will try to find a muscial match for it. Worth a try I guess if it's still bugging you.Ã,  ;)
#48
Ok, a bit crazy of a collector this guy... but appearantly he has every NES Nintendo game cartridge ever made in good-to-mint condition. All for sale along with a NES system and a bunch of accessories:
Click Here to see the eBay auction page

Or Click here to see a little news blurb about it on Opposable Thumbs..

From what I seen (at the time of this posting), the bidding was already up to $25,000 USD. I don't know if I'm more envious or just scratching my head thinking of the obsessiveness and insanity of it all. Probably enviousÃ,  :=
#49
General Discussion / Re: Confusing people
Wed 24/01/2007 17:02:02
Ahhh, dinner time. A fresh batch 'o Fish-n-Chips!
Heinz, pass the Ketchup please.Ã,  ;D


I sort of liked the "Happy Days" name idea, except everybody would want to be
"The Fonz". Ayyyyyy!  After that, the rest of the names, errrr, kinda suck.. I mean like "Potsy", and "ChaChi", and "Raaalph".
#50
Maybe the code is getting "confused" because,I think, you're using "MAINGUI" in your code, where it should be "gMaingui"Ã,  (that is if Maingui is indeed the name of your GUI you're trying to use). You need the little "g" in front of the GUI name. So, change all your intances of "MAINGUI" over to "gMaingui".

Well, I could be wrong, but from a quick glance at your code that's what I think could be the problem.
#51
Either way would work. I used a GlobalInt in my case is all.
#52
For my current project, I have a little "Health" Gui in which when the player presses the "H" key it will toggle On or Off the Gui. Ã, I use a Global Interger (variable) to check if the Gui is currently on or off, and therefore if the gui is off, it will turn it on, and if it's on it will turn it off.

From the AGS editor, click on the "Script" option from the tool-bar, then select "on_key_press". From there you can add in your code to check for key presses and what to do when a certain key has been pressed.

In my case, and using the "H" key, H having an ascii code of "72", the code looks something like this:

Code: ags
 Ã, if ((IsKeyPressed(72)==1) && (GetGlobalInt(1)==1)) {GUIOff(7); SetGlobalInt(1,0);}
else if ((IsKeyPressed(72)==1) && (GetGlobalInt(1)==0)) {GUIOn(7); SetGlobalInt(1,1);} 


I used the now obsolete "GUIOff" and "GUIOn" commands in this case, but for current scripting commands it would use "gHealth.Visible = true;" or "gHealth.Visible = false;" would turn on or off my "Health" GUI accordingly.

Ã,  Each key has it's own "ascii code" number. So, for example, the "Space Bar" would have a number of "32". You can see an ascii-chart by pressing the link below:
http://www.2dadventure.com/ags/ascii_chart.gif

The code for the "F5" key should be:
Code: ags
if (keycode==363)
, but as AGS already by default brings up a Save Gui when pressed, you would need to change the part of that code that immediately follows that according to what you want to happen.

Good luck.

*Opps. Noticed someone else posted a message while I was making mine, but as I gave a bit more detail (such as how to toggle on and off a GUI and the ascii chart), thought I'd still go ahead and post my message as well.Ã,  ;)
#53
Nik: Hey, thanks man. Knew I could count on you.Ã,  ;DÃ,  And of course, thanks for the nice comments about my game. It's come a long way since that early Alpha version I let you try before.

But yeah, coming up with these % numbers, basically I take my best "guessimation", errr, estimate. I have in mind what I'd like to include in my overall game and what I can realistically do (I have the whole story and other details pretty much worked out), then from there I have a rough idea of where the overall completed project is at. Plus remember I've also worked on a few other AGS projects as well so I have experience in guessing where I'm at percent-wise in completion. So the 72% is not an exact figure.. Heck, it could be more like 60% or 80%... but I try to pick a rough ball-park figure of somewhere between a low and high estimate.Ã,  ;)

So, any more victims, errr, I mean volunteers I can tentatively put down on my Beta-Testers list?Ã,  Still may be a little early to ask for Beta-Testers, but I'm close to the finishing stretch now and thought I'd get prepared.

And, if any of you might want to have some part in helping me with my project in any way, feel welcome to contact me with your ideas & suggestions andÃ,  perhaps we can work something out.
#54
Greetings Adventurers!

I'm still working on my "Rise from the Abyss" game and slowly getting closer towards the finish line.

I wanted to ask if anyone may be interested to help out in a couple of ways.
One way is to help me design a new set of Action GUI Icons and Mouse Pointers, and another was to see if there's anyone interested to be a Beta-Tester in the near future when it's ready for that phase.

Please check out the following link for a message with more info:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=24181.msg381002#msg381002

Of if there's any other way you think you'd like to help contribute, feel welcome to contact me with your suggestions.

Thanks.
#55
Greetings once again mighty Adventurers.

Just to let you know that I'm still working on this project.
I took a little break from it for a few weeks, but now I'm getting back into it.
As of this posting (Jan.21.2007 my time), I'd say overall project completion is at around 72%.

Still slowly making progress, but I think if I can keep at it regular in my spare time then it may be close to completion after a couple more months or so.

I wanted to ask if there's any of you graphically / artistically gifted AGSers out there that may be interested to help me in making a new set of icons for the action GUI (the standard Walk, Look, Hand - Interaction, Talk, Inventory, Current Item, Save, Load and Info), as well as making according action pointers for the mouse for selected modes.   My game is in 800 x 600 resolution mode.  You can see from the previous screen-shots of my game of the look / style of the graphics for the game, so something that could match nicely would be welcome.

Also, perhaps in the near future I'll be looking for some Beta-Testers. Though I must warn that the download will be fairly sizable (not sure of what the  Beta zipped size will be when it's ready, but it will most likely be around 70MB or more).  So, if any of you may be interested to be a Beta-Tester for this game (and have a high-speed connection or are very patient in downloading), then let me know and I'll keep you in mind for when that phase is ready.

Thanks.
#56
General Discussion / Re: Hey Chicky...!
Sat 20/01/2007 14:56:21
Yutzster: Condolences about your Aunt. Hang in there.Ã, 

And thanks for sharing your picture, you're really quite attractive. And I think you have a lovely smile *saves the picture in my "sekrit AGS fantasies folder" and goes to vote Yutz as sexiest AGSer *Ã,  Ã,  ;)
That girl in the back with the "red demonic eyes" sort of looks scary though.Ã,  Ã, ;D
#57
General Discussion / Re: Welcome Back!
Fri 19/01/2007 06:30:14
Esper: I also know from first-hand experience how hard it is to get a book published and even harder to get promotions & sales for it once it's published.

My book has been published now for close to a couple of years now and still not many sales for it yet.Ã,  I finally figured out how to "self publish" it myself via the internet (it's now up on LuLu and Amazon), but I'm also realizing I have to do my own promotions for it (which I've been trying but still not much results from that yet).Ã,  It just seems that books are a hard thing to sell unless you "get lucky" and are also willing to work hard to promote it (or have a publishing company willing to promote for you as well).
Ã,  Ã,  Anyways, it can be done, but in my experience it's not an easy thing to get a book published as well as having a good success in selling the book.Ã,  But hey, at least I did it and accomplished what I set out to do. And it's been a great learning experience too.

And just in case anyone here was interested about my book, you can see info for it over at: http://www.lulu.com/content/228578Ã, 
LuLu.com is good for people trying to get their book "self published" and they wil also help you to get listed on Amazon.com as well.

I also found another site recently that helps authors in getting their book published online. Looks interesting but I've not yet used their service:
http://www.blurb.com/
Ã,  Ã, One of the requirements for after getting your book set-up with them is that you order yourself a copy as a test, but it seems they don't yet have service to mail to where I reside ( Hong Kong ).

Well, sorry for rambling on.
I wish you all the best with your book projects.
#58
General Discussion / Re: Editor Hanging
Thu 18/01/2007 19:48:21
Well, your problem may or may not be a hardware problem such as I was having on my old (now dead) laptop, but it just sounded a lot like the type of problems I was having before my computer got progressively worse. Some of the other problems I was having was "cut" and "paste" functions started to act very wierd or not at all. Also getting random "keystrokes" when not even typing anything, or erroneous characters when typing, as well as false mouse movements and commands.Ã,  I thought at first it could have been a virus, but of course after installing a fresh hard-drive and the same things happening, I knew it was then hardware failure.Ã,  As well, it got so bad, I wasn't even able to get into BIOS upon booting up anymore.. and eventually, one day the whole thing just finally "died" in a puff of smoke.

But one more suggestion you might do: Did you try running things from Safe-Mode and see how things run from there and if the same type of problems occur?

But in my case, I went though trying to fix every software thing I could think of to try to no avail, and even installing a new hard-drive without fixing the problem, and then I finally figured out that something of the internal workings was dieing on me.Ã,  But to repair an out-of-warrenty laptop computer, and in a different country than when it was bought, it would have almost been the same price to buy a new one... so in my case I just saved up my pennies to get a nice desk-top instead.

Good luck.
#59
General Discussion / Re: Hey Chicky...!
Thu 18/01/2007 17:02:55
Well, Chicky's avatar has sort of grown on us I think and it's always nice to see that loverly smile.Ã,  Ã, But Yutz, you're always one hot babe! Hope we can meet someday (I'll even supply the pineapple juice) Hehehe.Ã,  ;)Ã,  *slaps myself for my crude humor*Ã,  :P

Myself, what can I say, I still have a thing for Lara... and since we're sharing desktop snap-shots, thought I would too (pictures' been resized and saved in jpg format for quicker loading, so picture quality seen here is much lower than original):
#60
General Discussion / Re: Editor Hanging
Thu 18/01/2007 08:08:21
I had a somewhat similar problem a couple years back with my old laptop. Some of the internal components were slowly dieing on me (which at the time I didn't know and figured it was some software problem). At first the problems didn't seem so bad, but, over time and use things got progressively worse (with similar problems as you what you mentioned and worse - but it wasn't just with AGS), untill finally one day my computer went *Poof*... and no longer even starts properly (and no it wasn't the Hard Drive as I had installed a new Hard Drive before that too).

Doing some research on my own I found via the internet that many similar problems occur with some laptop owners and usually associated with components such as the IDD controller or Keyboard interface, etc starts flaking out. So anyways, after that I cursed laptops and switched over to a nice, more stable, desktop system and haven't had any such problems ever since. 
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