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Messages - Barcik

#961
Have you ever heard about wasting game hours? For example, the new RPG Divine Divinity, promises over 200 hours of gameplay, and it does give you that huge amount. But, most of it is walking and walking and walking and walking. You think that just the fact that you will do a long game will give you greatness. It won't. Make a good game, and than we'll talk. And still do not beleive you.
#962
I have always been wondering. Why don't you guys in Tierra take a more active part in the community. I am a newb here after all, but nevertheless in the few months of being here I haven't seen you posting in the forums or chatting in the IRC channel. Why is that?
#963
Okay, started playing and so far it looks amazing! I see a touch of Larry and Monkey Island which does this game only good. Btw, I didn't like the first one. And that, opening cutscene! Oh my god! I find it hard to beleive one of us AGSers did it.
Are there still andy dead-ends left (the dwarf is still there)?
#964
Quote from: Raggit on Fri 06/12/2002 15:23:10Oh, and Erpy, in KQ1VGA, what the heck is the gnome's name?  I know it was rumplestiltskin (or however it is spelt) backwards, but I can never get it right!! How do you spell the gnome's very confusing name?

  Does it even matter if you guess it or not? I assume the only difference is points.
#965
Oh shit, KQ1VGA has dead ends. Since I am playing this now, can someone PM me them.
#966
Indeed, the big companies are rarely bothered with fan games. All I ever heard of is that Lucasarts have closed down some Monkey Island fan games prior to the release of Escape of Monkey Island.
#967
I was told that they remain anonymous because they don't want to take the credit for a game that they have not designed.
#968
Quote from: Timosity on Wed 04/12/2002 02:45:31You Should make a remake of Leisure suit Larry 2 or 3, or even Space Quest 2 or 3,

  Or of Leiusre Suit Larry 4!!!
#969
Ok, thanks. Now set the rules for the new MAGS!
#970
Hmm.... is this going to have a voice pack too?
#971
Done! Very good game! I can't wait to see your first game outside MAGS. Translation isn't perfect (also I saw two sentances in French) but understandable (is there even such a word?). Nice job, and surely gets my MAGS vote (big surprise, huh?).
Oh, and what does the title mean?
#972
Nice, nice. Well I am downloading it now but I don't know when I will be able to actually get to it to play (I have many other games on my list).

Hmmm.... just in time for the awards.
#973
AGS Games in Production / Re:Search for Sanity
Thu 28/11/2002 17:20:52
Just played through the demo. Very impressive work indeed! A few minor bugs: The door. In certain angles, Doug going up those little stairs to his home door looks weird. A few dialog bugs (or was it intended?) when talking to Weasel. Other than that, a very beautiful work, and very funny too. I just loved that granddad!
#974
Can anyone instead of pointing me to a ready one point me to a tutorial to do one?
#975
Completed Game Announcements / Re:Satan Quest
Sat 09/11/2002 12:03:58
What a cutie! Awesome Satan youv'e got there. Is Suspico the same style of gameplay?
#976
Bug found! In RBIII, when I used the computer in the lift and asked how close am I to the first part, he first said "Warm", than Rob said his line, then he said "Cold" and then Rob said his line again.
#977
  I mean that usually there is some sort of message telling you "X was wrong." Not for me, nothing. It just goes out of the game. One sec I am in game, the other I am back in Windows. This by the way happens only when changing rooms.
#978
RBII works fine now, but now it tends to randomly go out of the game from time to time.
#979
In RBII, should I have access to the candlemaker's, becsause I, ahh... don't.
And I had the same problem as MrColossal in the end of the game, with the cannot lose_inventory .
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