Hi all,
I'm literally at the finish-line on developing an ambitious 50-room game that has consumed me for the past 6 months. Considering I am the world's worst programmer, this has forced me to learn on the go, and I couldn't have done it without the help of everyone here.
Anyway, enough of my blathering, here's the problem:
I'm happy with how the puzzles have worked out, but the ending really would benefit from the inclusion of a minigame. Lazily, I was hoping that something existed in the public realm that I could modify enough to fit nicely with my own story and aesthetics. Sadly, I've gone through the forums and agsresources carefully and it appears the only minigames that survived the collapse of geocities are the Demoquest slot machine, combination locks and a game of Battleship. I took a stab at a slider puzzle but eventually decided it was beyond my capabilities and abandoned it for now. So it looks like I'm going to have to write something from scratch that is a lot simpler, and I would appreciate some support.
Story-wise, your protagonist needs to keep an AI from losing "her" cool and killing everyone by "re-routing" her "logical, heuristic, etc." subroutines to her "ethical" subroutines as they begin to fail. In terms of what this means for gameplay mechanics -- I have no idea.
My thinking is that I could display a 10x10 grid...and the player must simply click on grid-squares as they begin to change color to "reset" them. This getting gradually more difficult as the number of squares changing color every second gradually increases. I imagine for every square that does successfully change color, it increases the likelihood and speed of its surrounding squares from doing to same, so the player needs to work to avoid an escalating cascade effect. Ultimately, the player need only keep the whole grid from changing color long-enough to trigger the end-game sequence. Credits will roll. Players will cheer.
I figure this is more manageable than, say, anything else I can think of.
But I'm at a loss regarding where to start.
Please help!
I'm literally at the finish-line on developing an ambitious 50-room game that has consumed me for the past 6 months. Considering I am the world's worst programmer, this has forced me to learn on the go, and I couldn't have done it without the help of everyone here.
Anyway, enough of my blathering, here's the problem:
I'm happy with how the puzzles have worked out, but the ending really would benefit from the inclusion of a minigame. Lazily, I was hoping that something existed in the public realm that I could modify enough to fit nicely with my own story and aesthetics. Sadly, I've gone through the forums and agsresources carefully and it appears the only minigames that survived the collapse of geocities are the Demoquest slot machine, combination locks and a game of Battleship. I took a stab at a slider puzzle but eventually decided it was beyond my capabilities and abandoned it for now. So it looks like I'm going to have to write something from scratch that is a lot simpler, and I would appreciate some support.
Story-wise, your protagonist needs to keep an AI from losing "her" cool and killing everyone by "re-routing" her "logical, heuristic, etc." subroutines to her "ethical" subroutines as they begin to fail. In terms of what this means for gameplay mechanics -- I have no idea.
My thinking is that I could display a 10x10 grid...and the player must simply click on grid-squares as they begin to change color to "reset" them. This getting gradually more difficult as the number of squares changing color every second gradually increases. I imagine for every square that does successfully change color, it increases the likelihood and speed of its surrounding squares from doing to same, so the player needs to work to avoid an escalating cascade effect. Ultimately, the player need only keep the whole grid from changing color long-enough to trigger the end-game sequence. Credits will roll. Players will cheer.
I figure this is more manageable than, say, anything else I can think of.
But I'm at a loss regarding where to start.
Please help!