Yep, there is! I wrote a small fix: Call FolExPre() in GameStart() before using any of the other FolEx commands, and off you go! You only need to do this once in GameStart(), it will work without that command everywhere else.
http://www.origamihero.com/files/FolEx02d.zip
FolExPre();
FolEx (BRYN, EGO);
FolExStopDist(10,10);
FolExStartDist(20,20);
FolExStopWhenClose(1);
FolExOffset(2);
http://www.origamihero.com/files/FolEx02d.zip
FolExPre();
FolEx (BRYN, EGO);
FolExStopDist(10,10);
FolExStartDist(20,20);
FolExStopWhenClose(1);
FolExOffset(2);