I had this idea for the animation editor... it would be great if it was possible to specify a range of frames as a 'main loop'.
The frames before the main loop would only play through once, then it'll loop the main loop until the character has, for example, stopped talking. Then it would play the frames after the main loop.
This would really help for making animations smoother, like, say, an overexaggerated talking animation where the character rises his hands into the air, and moves them back after finishing talking. It also would look great on walking animations.
So... what do you guys think? Would anyone else find this useful?
The frames before the main loop would only play through once, then it'll loop the main loop until the character has, for example, stopped talking. Then it would play the frames after the main loop.
This would really help for making animations smoother, like, say, an overexaggerated talking animation where the character rises his hands into the air, and moves them back after finishing talking. It also would look great on walking animations.
So... what do you guys think? Would anyone else find this useful?