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#21
I need to know how to make my own inventory screen (diferent graphics and so on). I changed it in GUI editor, but it remains the same. Can you help me please?

Thanks
#22
Beginners' Technical Questions / DEMO?
Mon 22/09/2003 13:56:57
I dunno if this is the right forum to ask, but I would like to axe, how to create demo in AGS on my comp and then post it.

Thanks
#23
Can someone advise me a good and free music composer please?

Is there also non-midi one?

Thanks
#24
the WORM

Im a Slovak author, so excuse my english please.

features till 15. sept. 2003 (game is in the beginning):
- 640x480 hi-col
- biggest room 660x1200
- 12 characters
- day/night
- diagonal loops of main char.
- several locations are planned
- in some cases you can choose wheter to go one way or other (it means that you can choose between two ways which are both leading to the same place (room)
- some characters will accompany the main character on his journey
- detailed graphics
- and many more : )

Oh yes, you are right:
Story:
You are Cork, an ordinary worm in the city of Big Apple. One day Cork was wandering by the sea shore and met captain Took, who was looking for some crew to hire and so he agreed to join captain on the adventure sail.
Dunno what else should I write...
Soon... or late... : )


picture in production : )


the Sleepy Island...
#25
I would like to know, how to make a question screen. FE: There is a question and then I want screen to appear. Into this screen player have to write exact word to answer the question.

Thanks.
#26
Illegal exception
---------------------------
An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x0043DCA2 ; program pointer is +157, ACI version 2.55.560, gtags (13,77)

I talk to character, he replies and than the game guit.
#27
I dont think someone will help me, but lets try:

I have a problem with set-globalint function in dialogs. I set the GI 5 to VAL 1. (set-globalint 5, 1)
Than I clicked on character interactions and did this:

Talk to character: Conditional-if variable is set to certain value (5, 1)
child action was: Enable dialog option.

Nothing happened.

Than I tried to use scripting so I did this:

Talk to character: Run script
 if (GetGlobalInt(5)==1) {
    GetDialogOption (2, 3);
}

And this two thangs were not the only ones I tried. Dont laugh bout my english cuz Im a Slovak and please help me. I dunno what to do.

Thanks
#28
I have a prob in my game. I dunno how to play t sound in the background, I even dunno how to play a normal sound. Do I have to import it or wha?

Thanks
#29
I have a problem in my game. Ive been writing a script looking like this:

//MoveCharacterToObject (JACK, 2)
//ObjectOff (2)
//AddInventory (3)

In game it looks like this:
I move my character next to the object, but when I want him to pick it up, it just freeze and the game shows me the watches pointer. I can move it, but the main menu panel is inactive and I cannot do nothing. My character jut make a move like he is walking, but he is not moving from the place he is standing at. Thats all, can U help me please?
#30
I have a problem in my game. I cannot pick up certain object. I set Movecharactertoobject in script and it is working, but now, when I want to pick up the object, the game just show me watches icon and freeze.

Can U help me please?
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