Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - BlackMan890

#441
hi guys :)

i have played the game and i love it
i am just asking, can't he create more games with this character(Trilby)
in the game he sounds like he is famous
#442
Critics' Lounge / Re: ark + caveroom
Mon 09/08/2004 20:13:25
look moses went to the mountain to god and got the Ten Commandments.
on his way down he saw what the people did and smashed the Ten Commandments.

then he went back again to the mountain to get the Ten Commandments again
look at:

Exodus 34:1
The LORD said to Moses, "Chisel out two stone tablets like the first ones, and I will write on them the words that were on the first tablets, which you broke.

and

1 Kings 8:9
There was nothing in the ark except the two stone tablets that Moses had placed in it at Horeb, where the LORD made a covenant with the Israelites after they came out of Egypt.

plus i went to http://dictionary.com/ and searched for ark and this is what i got:

Middle English, from Old English arc, from Germanic *arca, from Latin arca, chest.
#443
Quote from: Scummbuddy on Mon 16/06/2003 18:12:28
with ags, you could

  if (keycode==434) SaveScreenShot("scrnshot.bmp");  // F12

usually the same for all games.  unless the coder messes with it.

or just play with the printscreen button on your keyboard.

can i change the ("scrnshot.bmp") to ("scrnshot.png")?
#444
wow this is a good idea
i would like to share 6 things to the others around in here

Backgrounds

here is a good background, it is a path with grass around with a fance going through, 320x200 256 col
http://www.geocities.com/jnatann/Images/room2.png

Here is an Island, i was going to make it like mi1, i also did a character(see below), anyway its 320x200 256 col
http://www.geocities.com/jnatann/Images/nongame/Island_share.png

Characters, finished with animations

here is the character, it was suposed to be the starting caracter (the one you get by using default game(has a .cha))
http://www.geocities.com/jnatann/Images/nongame/Small_HERO.zip

Characters, single sprites or concept pictures

here is a closet closed, very good quality, 31x66 256 col
http://www.geocities.com/jnatann/Images/closetclosed.png
and the same exept open, 63x77 256 col
http://www.geocities.com/jnatann/Images/closetopen.png

It's an ark(chest) very "antique" like in archaeology, its 146x53(when cropped) 256 col
http://www.geocities.com/jnatann/Images/ark_chest.png

GUI:s

i created these Gui:s for my game, it is like FOA, this is a template (15 kb) 16 bit col
http://www.geocities.com/jnatann/Share.zip


EDIT fixed the error
EDIT2 added many things
#445
Critics' Lounge / Re: ark + caveroom
Mon 09/08/2004 17:20:02
Quote from: Sluggo on Mon 09/08/2004 05:11:06
Unless that doorway is a mouse hole, the 'ark' is HUGE. It should probably be shorter than the doorway and way thinner. Also, I wouldn't call it an ark, unless it's supposedly a chest that contains the 10 commandments (there is only one ark), or it's a boat.

this ark you are talking about, contains the 10 commandments AND Moses staff
#446
when i see some games, they got some screenshot, how do create these screenshots?

i know it's a stupid question, i posted it here cause i thought that maybe to create a screenshot, it might be some script
#447
hi guys :D

i thought of an idea of a game but i need some help with it:

the curse that destroied the atlantis is hidden under a high mountin while being under water  the secret of this weapon was hidden so noone could find it  but yet there were 2 things that kept the secret to get there

i thougt that this may be a good idea but i could need some help with it,
like: what these 2 things are, and how to join these 2 things to show where the place is and so on

does anyone have an idea?
#448
well if you would like to put some deep work then i would suggest that you would make this blur move like this:


http://www.geocities.com/jnatann/dream3mod.jpg
#449
Critics' Lounge / Re: ark + caveroom
Mon 09/08/2004 15:47:35
thanks clueless3 ;D

but i need to know how you did the wall?
i tried doing the wall like you did by hand and this is what i got:


http://www.geocities.com/jnatann/cave2none.png

this is what it is supposed to look like(the arrow shows where doors are supposed to be)


http://www.geocities.com/jnatann/cave2.png

this is what i got...
it doesn't look like it was supposed to look like.
could you help me creating this game by doing tha wall pattern?
it would really help me...
#450
if you are going to create it then PLEASE....

make it that i can skip the intro!!!!

i hate playing 7 days a scheptic because the intro is sooooooo long
#451
Critics' Lounge / Re: ark + caveroom
Sun 08/08/2004 16:48:29
maybe i should put something else there....
#452
Critics' Lounge / ark + caveroom
Sun 08/08/2004 16:25:56
hello guys ;)

i would like to thank some of you  for the help of the cave i did.
now i was thinking to add an ark.


http://www.geocities.com/jnatann/Images/ark.png

so i added it into the room and this is what i got:


http://www.geocities.com/jnatann/Images/cave1withark.png

i can't quite see what is wrong
can anyone help me?
#453
Critics' Lounge / Re: need help with a cave..
Sat 07/08/2004 19:25:08
Quote from: nickeedoo on Sat 07/08/2004 14:28:58
I think your idea of using the spray can was good, but instead of black use a shade or two lighter and darker on the wall.
what do you mean?

Quote from: Clueless3 on Sat 07/08/2004 14:28:27
I'll do one for you...

I used the first image as it was easier to edit....

well, i saw what you did and i found it really amazing ;)
proplem is that i am creating a game with 256 color :( but i am trying to edit a palette for it and this is what i got:


it looks like it is the same picture does it?
#454
Critics' Lounge / Re: need help with a cave..
Sat 07/08/2004 14:07:10
yes but does anyone have a pattern for the wall?
(and maybe for the ground to)
#455
Critics' Lounge / Re: need help with a cave..
Sat 07/08/2004 13:44:44
humm... this is as far as i have gotten..


http://www.geocities.com/jnatann/caveroom2.png

humm this is a little bit better, i think.
i modified the wall and the floor..



humm, i dont think this is good..
i made the wall a little like a cave, but i think it ended a bit like something else
i dont think this will work
#456
Critics' Lounge / Re: need help with a cave..
Sat 07/08/2004 12:49:26
yes but what pattern am i supposed to use for the wall?
#457
Critics' Lounge / need help with a cave..
Fri 06/08/2004 23:32:42
hello guys

I am having a little proplem with a cave...
i dont know how i am going to create the wall, you know, so it would look like a cave..

this is what i got:


http://www.geocities.com/jnatann/caveroom.png
#458
thanks guys, you can use this sprite if you want ;)
#459
i think it is suposed to be like this:

function dialog_request(int value) {
if (value==1) {
ObjectOn (4);
}

if (value==2) {
SetCharacterView (JAY, 4);
}
}

or this:

function dialog_request(int value) {
if (value==1) {
ObjectOn (4);
elseif (value==2) {
SetCharacterView (JAY, 4);
}
}
#460
can anyone help me?

for exemple, i have a closet, and what i want is that, when the player uses it, it changes it view by showing it open


http://www.geocities.com/jnatann/closetclosed.png


http://www.geocities.com/jnatann/closetopen.png

there should be a picture of a closet here
SMF spam blocked by CleanTalk