Now this may be a weird thing to ask, but I sincerely wish to avoid any "moon logic puzzles" http://tvtropes.org/pmwiki/pmwiki.php/Main/MoonLogicPuzzle
(I must admit I have googled for Walkthroughs far to often in far too many adventure games myself, I'm kind of bad with puzzles
)
so I hope to hear some opinions on weather this seems like a logical chain of events (by adventure game standards at least):
The protagonist is in an area where the only way forward is blocked by rubble. When the lokk around they find some big oil drums, an empty Jerry-can and a few matches. Also there are some posters on the wall, which is nice.
the protagonist proceeds to:
1.2.3.4.Does this sound as a fun puzzle, a violation of physics nearing Michael Bay levels, or both?
(I must admit I have googled for Walkthroughs far to often in far too many adventure games myself, I'm kind of bad with puzzles

so I hope to hear some opinions on weather this seems like a logical chain of events (by adventure game standards at least):
The protagonist is in an area where the only way forward is blocked by rubble. When the lokk around they find some big oil drums, an empty Jerry-can and a few matches. Also there are some posters on the wall, which is nice.
the protagonist proceeds to:
1.
Spoiler
Fill the jerry-can with oil from the oil drums.
[close]
Spoiler
Tear some paper from the poster and place in the opening of the can.
[close]
Spoiler
Place the can in the rubble and light the paper on fire.
[close]
Spoiler
Run for their life as the can and rubble explodes.
[close]