QuoteOn the Nazi part you might like to make a difference between Wehrmacht and Waffen SS.I fully agree to all this and I wanted this game to be partially a satire of action movies and video games where the only goal is to kill
Soldiers and officers in Waffen SS were nazis. That was a nazi party organisation. Soldiers and officers in the Wehrmacht (regular army) where not necessarily nazis. There where of course nazis in the Wehrmacht too, but not all where.
The battle between Russia and German in WW2 was between two totalitarian regimes. I can't see that there is a good and an evil side in that conflict. It was all evil. On an individual level there was room for good, but overall it was pretty bad. Handling that well in a game is not a small task.
For a Russian soldier at the time the Russian leadership and the political officers could easily be as much a threat as the German army
as many bad guys as possible because they are all evil and bad guys and was born in a different country than the "hero". I suppose another
source if inspiration for me has been the last season of Blackadder, where they used black humor to point out the absurdity of war. If I
wanted to tell a black and white story of good versus evil, I'd probably make it a fantasy story.

Here is a new picture of the spotter, which I intend to use as a sprite in the game.
He is supposed to look slobbish and maybe a bit drunk, but otherwise
a happy and carefree man, who in contrast to the
sniper do not care much for the war or ideology.
I have a feeling that something is a bit off with
this image though, but I'm not sure what...
