Ah, completely forgot to look at the inventory the first time.
Went back and played around with the new inventory a little bit.
Quite simple, and simple GUIs are always good. But you already mentioned the biggest improvement over the old inventory (being able to use an object by itself) That should help simplify things a bit (no more clunky sounding 'use object1 with object1' like in the original's GUI)
Should work quite nicely, although displaying only two objects at a time could be rather awkward if the game ever gives you a large amount of objects. If not, than I honestly can't think of anything else you could change. Overall, I think that the GUI works quite nicely, and it lacks the awkwardness of the original. The smoother a GUI is the better, and this GUI seems to be quite smooth.
Went back and played around with the new inventory a little bit.
Quite simple, and simple GUIs are always good. But you already mentioned the biggest improvement over the old inventory (being able to use an object by itself) That should help simplify things a bit (no more clunky sounding 'use object1 with object1' like in the original's GUI)
Should work quite nicely, although displaying only two objects at a time could be rather awkward if the game ever gives you a large amount of objects. If not, than I honestly can't think of anything else you could change. Overall, I think that the GUI works quite nicely, and it lacks the awkwardness of the original. The smoother a GUI is the better, and this GUI seems to be quite smooth.