Wow, I didn't see that coming. Well, I guess I am off to find something interesting.
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Show posts MenuQuote from: strazer on Thu 21/10/2004 18:07:28
And AGS v2.62 will have the NewRoomNPC command, similar to NewRoomEx. It's already available in the beta version.
Quote from: VII Toast on Tue 19/10/2004 22:29:51
To put music on the game, you have to download this other thing right?
Quote from: Highwaygal on Tue 19/10/2004 18:33:54
This is the critics lounge, not the praise lounge.
Quote from: Esseb on Tue 19/10/2004 19:11:42
What kind of old style 2D game? Could you name some game titles? I can't really understand what you mean with "on the ground", 2D or 3D.
Quote from: Xentor on Tue 19/10/2004 18:12:45
If the gameplay is similar to the old 2D style (i.e. a character walking around on the ground), you could just run mouse movements through a translation matrix and change the mouse from an X/Y pointer to an X/Z pointer, keeping it always a certain distance above the ground.Quote
Like old style 2d game, and something like that: not above the ground, but ON the ground.Quote from: Xentor on Tue 19/10/2004 18:12:45
This looks like an interesting idea, but be careful not to get so wrapped up in the gimmicks that you forget the gameplay and story...
Yes, I know that. That's exactly why I need support.
Quote from: Zooty on Tue 19/10/2004 17:20:22
um.. boris? if noone had the right to comment on them, why would he post here?
anyway, i like it, although it is not clear that the fog is... well fog. it looks like smushy ground.Ã, trees and general foliage, or a fence would do well also
Quote from: Tatu on Sat 16/10/2004 15:44:14Please, stop talking.
Please, stop talking about other things and help me.
Quote from: MrColossal on Mon 18/10/2004 23:59:33
How would it handle something in the middle of the room like let's say a dangling bit of robe? would you have to move the cursor across the floor, up the wall, over the ceiling and then to the rope?
Quote from: MrColossal on Mon 18/10/2004 23:59:33
BorisZ, why should people help you? That is the big question everyon should ask before posting a request for help.
Do you know how to program? Do you know how to work in 3d? You say there will be programming for you to do but what language or engine will it be in?
Quote from: remixor on Wed 12/11/2003 05:36:10Quote from: LilGryphMaster on Wed 12/11/2003 05:26:43
Haven't played yet.. But you're quite wrong about Galaxy Quest.
I thought it was very well done and funny.
How do you know? Ã, You haven't played it yet. Ã, BWAHAHAHAH i are teh funy.
Quote from: strazer on Mon 18/10/2004 06:34:11
To me it sounded like the waterline is not straight and with variable depth, so a view with a fixed waterline may look awkward.
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