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Messages - Brentimous

#21
Critics' Lounge / Re: Hopeless Walk Cycles
Fri 28/08/2009 02:31:42
When importing your gifs into AGS, I'm getting large black areas on most of the frames. (something to do with  the layering perhaps?) If you can remedy this, post the individual frames for the walkcycle, or just post this character's standing frame for each direction, I'll give the walkcycles a whirl.
#22
First you're a freeware loving hobbit; now you're a review-writing ferryman? Sounds like a RON character just waiting to be made.

As for comments regarding the review: nice review is nice. I've never written an official review for anything, so I feel it's my God-given duty to tell you how to improve. If I could offer any criticism, it'd be to go deeper into detail about the game itself. Tell me how the puzzles stack up. Is the dialogue highly amusing to the intellectually secure, or is this strictly lowbrow material? Just flesh it out, the more flesh the better. Especially when zombies are involved.

RI or someone will likely be linking the review to the official RON site under the Non-Fiction section. Do you plan on writing anymore reviews related to RON, or is this strictly a one night affair?
#23


Fixed the colors, redid the arms, and made some slight adjustments to the legs. Nice work on the coat. Only the walk-up and talk animations need to be made for her to be completely finished. I think she'd then be the first Krysis sprite to ever actually be fully animated.

Quoteseriously, where have you been?!

Hell if I know. I was hoping you'd have that answer.

#24
Reality-on-the-Norm / Re: A Night in Reality
Sat 22/08/2009 22:26:52
I noticed in the screens that you're using an old version of the town square. I created a newly updated nighttime version a while ago, but I think it got lost when the site changed domains. Here it is in case you're interested and to future RONers out there.



I can't help you with your writer's block...
...
...I was going to put something witty here to end this, but yeah, damn writer's block.
#25
Nice work. Here's a slightly modified version of that Elandra. I can't wrap my head around how the coat's suppose to move with the leg, so that's about the best you'll get out of me. It's almost worth what you paid to get it. As for Elandra's giant bust, (are all of Reality's females going to join Mika's fate?) I can't help with that. I'm an ass-man, so yeah. Maybe I can help better with her up walk.

#26
The elves are on strike again, eh? Sigh... Guess they'll be getting a one-way ticket to the Phantom Zone this Christmas... Better put a bow on it to look festive.
#27
Critics' Lounge / Re: Side View Sprite
Sat 29/11/2008 02:33:53
Here's another take, just doing some small edits to IndieBoy's side sprite. Looking at it now, his posture doesn't really seem to match well with the original front sprite, but hopefully it'll give you some ideas and how things could look from the sidelines.


#28
Can I make the image a bigger size? Like, not scale your outline or anything, but make the white space around it bigger?
#29
Hints & Tips / Re: barn runner 5
Tue 04/11/2008 01:27:38
guest,

Hint 1:
Spoiler
Notice all the graffiti on the wall? Maybe there's a clue among the mindless scribbles...
[close]

Hint 2:
Spoiler
There sure are a lot of numbers on the wall... I wonder why some are scratched out?
[close]

Hint 3:
Spoiler
Starting from the left side, and going from top to bottom, enter all the numbers that haven't been marked out.
[close]
#30
First off, I've never entered one of these before, so hopefully I did everything correctly.

The Story:
After his last two games flopped, Ghost decided that he would try appealing to today's youth by putting what THEY wanted in a game. The Once Upon a Crime series turned into a mature themed adventure, "mature" meaning it now contained full frontal nudity, obscene profanity, gratuitous violence, and heavy drug usage. (Because that's the kind of stuff us mature intellectuals want in a game.)

Red was turned into a big breasted, bare chested, long haired, luscious beauty with a rechargeable health bar.



...It was a roaring success.   

#31
Arg, apologies for sounding like an ass, ProgZmax. I was hoping I wouldn't come off that way when typing that. I meant low blow in a purely joking manner, as in taking a jab or stabbing mercilessly. I know, I fail at the funnyz. I meant no disrespect towards you, and in truth, I actually have a shrine dedicated to you in my closet where I worship your crazy awesome art skills. Sorry for coming off as a dick, I really do have the utmost respect for you for all the help you give here on the forums. I really need to start using these little Larry Vales smiley faces. They make all comments seem light-hearted and good-natured. I kill babies. :=

I do agree with everything you said, appreciate your criticism and support, and hope the final product will be to your liking. Thanks for taking the time to comment your thoughts on the game. Once again, sorry for the misunderstanding.

Makeout Patrol, many thanks! I'm trying to not be too lazy with animations/sounds to give the game a little extra flair. Glad you liked!
#32
ProgZmax,

Thanks for the input! The teaser trailer was actually made when I was working solo on the project. I admit, I suck when it comes to writing dialogue, so that will definitely be improved upon. I'm claiming Renegade Implementor to be one with the RON universe, not myself. If you're still in the mood to low blow someone, I'll gladly push him in harm's way. I'm a team player. As said before, the plot's being overhauled, and with that the dialog will be given a reboot as well. Thanks for the criticism and support! Cheers!
#33
Thanks for the support, Dualnames!

For anyone interested, some noob called SSH has a huge in-depth article previewing this game on his blog. Sure, some could argue about the size of this article, and then go on to point out that he does this for all games in development, but that little detail won't burst my rapidly swelling ego. Many thanks to SSH for doing what you do.
http://ags-ssh.blogspot.com/2008/10/october-offings.html

For news on development of the game, well... I have very little free time these days to sit around and ponder about the many ways a piece of twisted wire could be used with a rubber ducky to achieve something for the greater good. To remedy this, RON site administrator Renegade Implementor and RON regular Dark Comet have offered to help with writing/graphics. This means three things:
1) Characters will actually stay in character. RI meticulously knows the traits/habits/birthmarks of all characters. Yes, even that one RON character you thought of, but never got around to making. He's THAT damn good.
2) Things have a much, much better chance of getting done by the end of this year.
3) This game, sadly, won't feature my trade-mark lame humor that makes grown men cry. It MAY even be funny now. Time will tell.

Right now the storyline is getting a complete make-over. We're hoping to have a complete outline of everything done by the end of this month, then the scripting/animating/everything that we don't wanna do shall commence.

Thanks to everyone for your support!
#34
Frodo,
Thanks for all the compliments! Glad you enjoyed it. Hopefully you'll like the full game just as much.

Ozzie,
I appreciate the feedback! I was actually questioning the length of those pauses myself, so thanks for bringing that issue up. They'll definitely be shortened down/completely removed in the final game. Hopefully that'll smooth things down a bit.
#35
Dial F for Fedora

A mysterious dame in red, a missing book, and a singing trio. What do these things have in common? Find out as Max Griff takes on his next big case. What lies ahead for the hapless PI? Murder? Suspense? One legged erotica? Time will tell, as Max sets out on his greatest adventure yet.


Max Griff takes on his newest case!



Solve arbitrary puzzles!



Visit old RON characters at new RON locales!


Teaser intro trailer thingy:
http://ron.the-underdogs.info/downloads/demos/Fedora.zip


Progress report: (As of 10/9/08)

Story - 70%
Backgrounds/animations - 85%
Puzzles - 30%
Music /sounds - 60%
Scripting - 10%

Release date - Hopefully by December 2008, but that's probably just me being overly optimistic.

Death, drama, and lots of clicking await you in this exciting new installment to the RON Universe.

Any comments/questions/feedback of any kind is appreciated!
#36
Hints & Tips / Re: RON: Rock - A True Story
Sun 02/03/2008 03:51:15
CosmoQueen -
Spoiler
If the door won't open, have you tried looking through the window to see what's going on in there?
[close]
#37
Hints & Tips / Re: RON: Rock - A True Story
Sun 02/03/2008 00:56:40
CosmoQueen:

Spoiler
The spade is actually a shovel. If you were at the cemetary, you probably picked that up. As for the toolbox, have you tried going back to the YahtzeeBrand store? Mr. Pickles and Lola are probably done beating up on Phil by now. Punching someone repeatedly does tend to get tiring after awhile.
[close]
#38
I would like to thank everyone for their delightful comments. They've inspired me to quit being lazy and begin planning out Part 2 of this adventure. Myself and others at the RON site are currently redoing old backgrounds and character sprites, so Part 2 will be much more visually appealing.

Nostradamus, I'm sorry for what happened. Noone else seems to have experienced this bug (I tried replicating it on five different computers, but had no luck), so I'm not sure what went wrong. M'thinks it was just a freak accident, but I understand if you don't want to try playing the game again.

Once again, thanks to everyone for their comments! Part 2 will be out by August 27th, 2165! I swear it!
#39
Hints & Tips / Re: RON: Rock - A True Story
Sat 23/02/2008 03:29:16
Thank you for all the compliments, and I'm TERRIBLY sorry about mixing up your gender. I didn't realize Mister Frodo was such a hit with the ladies. Just be wary about any rings he gives to you. I've heard bad things about him involving rings. Bad, bad things.
#40
Hints & Tips / Re: RON: Rock - A True Story
Fri 22/02/2008 03:33:42
Quote from: Frodo on Thu 21/02/2008 21:05:18
I'm stumped on this game.  ???   I have...
Spoiler
map, wallet with ID & credit cards, spade, and toolbox
[close]

I think I have to   ;)
Spoiler
say a better 'Arr' than the pirate, but I don't know how.
I also need to find ticket to see The Spoons playing   :)
[close]

Any hints please?   :-\



I can't spoil the game, but I can spoil you, Mr. Frodo.

Hint 1:
Spoiler
Your Arr needs to be bigger than the Pirate King's Arr. Arr sounds a lot like... R. 
[close]

Hint 2:
Spoiler
Are there any places in this game where you could find a big R?
[close]

Hint 3:
Spoiler
"A" stands for apple, and "R" stands for Reality. Come on, you can figure it out!
[close]

When you finish the game, please leave some feedback on it. It's my first game, so I'd love to hear what you thought about it.
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