I'm using the default AGS template with VIEW 1 and VIEW 2 default views for walking and talking. Right now I'm trying to get my character to click an object (video game controller) and that would make my character sit down in front of the TV and start playing video games. My first instinct is to create a loop of him shifting while sitting in a new view(3), creating a hotspot over the controller and having the any click option call out to Code: ags
I tried this and nothing happened. Is there a simple way to get the character to interact with a hotspot that took him out of the walk cycle and into an animation of him sitting? Thanks.
character.ChangeView(3);
I tried this and nothing happened. Is there a simple way to get the character to interact with a hotspot that took him out of the walk cycle and into an animation of him sitting? Thanks.