I haven't posted here in ages, but I come to ask for, following the transition to SDL2, for SDL2_net v2.20, the seemingly final version of that library for SDL2 (with the move to focusing on SDL3), to be included with AGS. SDL2_net is a pretty powerful, but also simple to understand, socket-based networking library. I feel like having networking as an option, would give the engine new uses beyond traditional Adventure Game (such as people making multiplayer versions of board games, card games, dice games, etc, which could realistically use AGS with just the inclusion of networking).