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Messages - Calamity

#21
Quote from: Barbarian on Wed 22/09/2004 14:41:16
You can get Quest for Glory 4Ã,  1/2 over at Home of the Underdogs:
http://www.the-underdogs.org/game.php?id=3347
I found it's a bit fussy to run on XP though. For my WIndows XP, I needed to Right-Click on the "QFG.exe" file that comes with it, then select "Properties" then on the "Compatibility" tab I found setting Compatibility Mode for "Windows 2000" seemed to let the game run fine then.

As far as the other game you're looking for... I've no idea (and I've not heard of it before now, though the title does sound rather... interestingÃ,  ;D )

Rats too bad I hadn't seen your post sooner as in a fit of anger I deleted the game because it wouldn't run on XP. Off to download it again I suppose (yay 56k will take all morning \^O^/). Thanks for your unintentional help. :P
#22
Advanced Technical Forum / Re: free roam
Wed 22/09/2004 14:27:19
I knew some of it dealt with triggers (well namely anything that dealth with the clocks changing) but it completely slipped my mind that the whole house could be. Thanks for the tip with the room and such, I'm really hoping to make this as close to the original as I possibly can. My next task is also to figure out how to make a sppech/display message GUI matching the one used in the game (it seems to be incredibly hard for me to create a grey using the no palette mode :P).


And thankfully taking out the copy protection which always pissed me off because I have the manual right here and it still  said I was wrong at least five times before letting me in.
#23
Advanced Technical Forum / Re: free roam
Tue 21/09/2004 18:32:46
All right thanks a lot guys. :D


I'm working on a current game now to learn the basics (I'm only setting up the views and rooms for CB), then when that's complete I'm going to try my best to recreate such a fantastic game.
#24
The Rumpus Room / Re: Sam and Max Cancelled!
Tue 21/09/2004 17:20:48
Well it seems we won't be worrying about many more "meh" titles from LA *(or even the better ones being cancelled) as they have decided to stop making games. Other companies are still goint to use and produce their titles (so there will beÃ,  KOTOR 2) but they themselves will no longer be creating games.

But fear not! There will probably be twenty more Star Wars titles coming out anyway. :\
#25
Advanced Technical Forum / free roam
Tue 21/09/2004 17:11:24
First off I'm sorry if I put it in the wrong forum but I wasn't sure if it was too technical to go in the beginner's forum.


I suppose this one starts off as an 'Is this possible?" and if so, how exactly would I implement it. I plan on turning the Colonels's Bequest into a P&C, and anyone who has played it knows that the characters pretty much have free roam of the house (an example for anyone who hasn't would be if you stay in the first room long enough both Lillian and her mother walk in, sit down and begin talking). I figured it might be the option fo moving NPC to a different room, but I wasn't sure if they would actually walk into the room, sit in the respective chairs and begin a dialog that isn't dependent on me clicking through.

I'm sorry if it doesn't make much sense as I'm having a bit of difficulty explaining just what happens. In short I suppose I could go with is there a way to give the characters free roam of the house?
#26
Hints & Tips / Re: Flashbax Help
Mon 13/09/2004 21:09:22
I haven't played the game in quite a long time but if I remember correctly you need to use the pillow on the camera.

But because I can't fully remember here's a link to a downloadable walkthrough:

http://members.lycos.nl/gamesolves/free/f/ffree.htm

Cheers

EDIT- Scratch that the link ends up leading you nowhere so I'll go back and search for one...
#27
It's such a tough choice since I love so many of them, but a quick rundown that I can definately say are in the top parts of my list are:

-The Dagger of Amon Ra
-Gabriel Knight: Sins of the Fathers
-The Last Express
-Beneath a Steel Sky
-Space Quest 4 (I like the others but this one takes the cake)
-all the Police Quest, King's Quest (except VII I really didn't like that one) and Leisure Suit Larrys
-Monkey Island series
-Torin's Passage

and I'll force myself to stop there before I name about 10 more titles. :P
#28
I know it's possibly silly to ressurrect the topic but I felt I need to give you the congratulations you deserve. I had had the P&C version of Larry 2 on my pc for a while but never got around to playing it. I had enjoyed the original version, but constantly getting stuck in "guess the verb" situations turned me off to it a bit (I still love text parser games, I just find P&Cs a lot more enjoyable).

Yesterday I decided to finally sit down and try out your title to see what you did with it, and I must say it's wonderful (I still get a laugh everytime I walk anywhere near the barbershops). Keep up the good work my friend, you have made me one satisfied fan. :)
#29
I'm definately interested from what I've seen so far (plus Doctor Who was/still is fantastic). Keep us posted on the progress. :D
#30
I want to thank both of you for clearing the issues up. I'm not completely sure why the script kept doing that but ever since I added the speech animation they've worked just fine.

And creating the full loops fixed the previous problem. You were right Scorpiorus since it had been in the down function of the loop it went back to the real down view after every bit.

I am using 2.61, sorry that I forgot to add it in the first place. I really appreciate your help. :)
#31
I'm not fully sure if this has been covered before but I scanned the manual and didn't come up with much.

My first question being, I have my first diablog set up just as the tutorial told me to, yet for some reason sometimes the script doesn't stop and give the player the option of what to choose, it just runs from the opening dialog to the frist question and then gets locked in a never ending loop. Any idea on what's causing this? Also if I try to set the main character to walk somewhat never the person he's talking to it does the same thing. Mind you sometimes it works properly but other times not so. I'll post the first dialog code though I believe it's alright:
Quote// dialog script file
@SÃ,  // dialog startup entry point
burger: Hey there BC.
bc: How're you doing Fred?
return
@1Ã,  // option 1
bc: I was kind of hoping you could tell me that one.
return
@2Ã,  // option 2
bc: I'm not completely sure there either.
bc: The last thing I remember was I was curling up for some shut eye and now I'm here.
return
@3Ã,  // option 3
bc: All right but if you make any headway come back for me.
stop

My next dialog question is that I set the talking animation for my main character to be sideways but as soon as he finishes talking he goes to the normal standing forward view which just looks awkward. I was thinking that the way to change it might just be to add on to the view (as it's only one loop with the talking animation in it) but I wasn't too sure. Is there anything other than that that I should try?

And lastly (my goodness this is long and I'm sorry for it but I'm trying to be as detailed as I can so it's clear as to what I'm talking about) I want to use a secondary character in more than one scene but it only gives you one box for where they start out in and I was wondering how to get them in more than one.

Thank you for your time and I'm sorry if this all has been asked recently.
#32
Hello folksies. My name's Anna and I'm a long time adventure game fan. I'm twenty years old and live in the States. As far as I can remember point and clicks (and before that text inputs) have been my favorite gaming genre. Some of my favorites include:

-The Dagger of Amon Ra
-Beneath a Steel Sky
-Gabriel Knight:Sins of the Fathers
-All of the Police Quest series
-Same goes for King's and Space Quest
-I Have No Mouth and I Must Scream
-The Monkey Island series
-Flight of the Amazon Queen
-Broken Sword:Shadow of the Templars

The list goes on but I won't bore you. Aside from gaming I'm a big fan of Sci-Fi, Espionage and Fantasy novels, for music I enjoy Classical, Opera, Classic Rock, Industrial, some newer Rock (I mainly like stuff from the 90s and any band from then that's still around).  I also try to do a lot of writing in my spare time.

My current project right now is more or less a goofball one that I'm using to get used to the program so I don't really think it'll be too groundbreaking.  :P It'll be a pleasure talking with you all. I'll put my AIM name up soon but I have it set so only folks on my list can IM me so if you want to chat PM me and I'll gladly add you, though I'm always on MSN as well. :)
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