thanks for the paint over, definately an improvement.
I still think the legs on the side view loook a little odd though.
I still think the legs on the side view loook a little odd though.
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Show posts MenuQuote from: Ben304 on Sun 27/09/2009 11:04:04
"Yes, oh omnipresent authority figure?"
Quote from: Mr Matti on Sun 27/09/2009 00:07:17
Of course it counts.
I just hope you didn't use some fancy effects program that did all the work for you.
Quote from: RickJ on Fri 25/09/2009 13:17:56
I was thinking about making a 2D character generator something like CHARAS except for adventure games. The user would first select a module which consists of a base and a number of components (i.e. Layers) Such as body parts, clothing , etc. For each component there would be one or more variations from which the user could select. When the character design is complete a definition file could be generated and fed into a client side compiler that would fetch all the necessary images and generate the specified composite for each frame in each loop. The result could be a collection of PNG/Sprite files that can be imported into AGS and perhaps some kind of def file that could be used by an AGS editor plugin to automatically import the character sprites, define the view(s), loops, frames, and AGS character.
Anyone would be able to upload new options for existing components. The model author would be able to add new components and would have moderator power over submissions.
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