One thing left to mention: the game is a part of a study of Film Noire's aesthetics and narrativity in game-art. Therefore the focus for me when making the game were the visuals and the way the story is told. I would like a few comments from you about this. Just how noir do you feel the game is?
I would`ve loved to make this a full-lenght game with better puzzles, but my time was short
Trust me, this won`t be my last effort and whatever comes next, it will be much longer. Oh, and I am well aware that Casablanca is not a Film Noir, the gag just screamed to be placed there
I would`ve loved to make this a full-lenght game with better puzzles, but my time was short

