I'd be interested to know how he thinks the atmosphere of Broken Sword three will compare to the first two (on the basis that the imaculate cartoon style of the origionals lend a sence of place that would have to completly different in any other visual format. Will their wait for technology to do 3D adventure justice have been long enough to re-create the incredible flowing movement of the characters, or have they gone for a more realistic animation style, to match the more realistic images?)
Bit of a long one, but it's something I feel is important. I don't wanna play BS3 if it's not packing such a superb atmosphere. And I just can't visualise those 3D people moving as beautifully as the 2D types did...
I guess you could tell 'im that as well, to try and explain my some-what nebulous question.
Bit of a long one, but it's something I feel is important. I don't wanna play BS3 if it's not packing such a superb atmosphere. And I just can't visualise those 3D people moving as beautifully as the 2D types did...
I guess you could tell 'im that as well, to try and explain my some-what nebulous question.