Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - CaptainD

#181
Demo released!!


Currently only on Steam, we will be building an Itch page soon.

AGS Game Page
#182
@eriOo - no confusion apart from any I've caused, it works exactly as you described whereas the Shell command only worked once the previous request had been fully processed by the browser. CW has me bang to rights, in this particular instance I have code in Repeatedly_Execute which is why I need to add the Wait() command.

Basically, your mod does exactly what it says on the tin, just a weird thing I'm doing in that particular room causing the issue I mentioned. Thanks again!
#183
As you predicted there is no delay whilst the page loads as per AGS Shell, so people should definitely add a Wait command to avoid multiple tabs of a page opening from a single click (or use some other method of avoiding this happening).

I had pondered whether it would be good to force the link to open in the Steam client itself, but not sure how useful that would be in truth as the main use is probably linking to the Steam Page from a demo, which is quite likely to have been opened from the Steam client anyway.
#184
Works fine, many thanks for this!  ;-D

(Well it works unless you're stupid like me and accidentally put the full URL inside the ""...)
#185
The demo trailer is here!!

#186
Looking forward to playing this - it's one I always wanted on the ST years ago but never had the money to buy.


It does of course make me wonder if you're going to do a Maupiti Island remake at some point...  :-D
#187
General Discussion / Re: Welcome back!
Wed 22/02/2023 10:46:42
Yay! Good to see the old place back in action  ;-D
#188
Loving those screens!! All the best with development.
#189
I have to admit the influence of Timelike Infinity is quite subtle, and even if you've read the book you could miss it. At the risk of going off-topic that book is, conceptually, one of the most astonishing works of science fiction I've ever read.

Trying to stay on-topic, here's another screenshot:



And some news - we are looking to release the demo in around 2 weeks. Not setting an exact date just yet. The demo will not feature voice-acting or Steam achievements - I'm afraid you're going to have to wait for the final game for those.

The reason for this is that in terms of our own workflow and consistency of audio quality, it's going to be much better to put that in right at the end, all in one go. Lessons learned from the previous CD game!!
#190
@cat - we have talked about Clotilde making an entrance, but not sure yet. They do seem like the perfect couple though!  :-D

@FireFlower - well now you know!!  ;-D  ;)
#191
Thanks Tino!  ;-D
#192


Yes it's true!! Captain Disaster is back! But, he's as you've never seen him before.

** Demo available on Steam! **






I'm delighted to announce that I have teamed up with Lorenzo of Clotilde fame to make a new Captain Disaster game, with the same daft humour but an all-new graphical style and user interface, while Viking will be creating an original music score for the game - most recently Viking created the superb OST for The Corruption Within.  I will be taking care of coding, design and sound effects while Lorenzo works his magic with the artwork (plus throwing in some dreadful jokes just in case mine aren't bad enough, and probably solving my coding issues!). I won't say anything about his graphics as the screenshots below speak for themselves.

We will also be welcoming back some of the voice acting crew from Stomping Boots while introducing some new voices. TheBitPriest will be part of the project as well, since obviously it wouldn't really be Captain Disaster without my co-dev from Stomping Boots!

Nearer the time I will be recruiting some testers to round off the team.




Captain Disaster and the Two Worlds of Riskara features an epic story in which our hero is not quite so much of a disaster... or is he? Answering a distress call begins a chain of events involving a planet with an amazing history, an attempt to unite two races driven apart for so long that no-one can remember why, and an ancient race thought to be long extinct...

While not exactly a follow-on from Death Has A Million Stomping Boots, there will be allusions to events from it and at least one returning character apart from Zero-Bit and the Captain himself.

Parody has always been an important part of the Captain Disaster DNA, and that's just as true with this games. Books that will definitely have some kind of influence on the game's storyline include Dune, 1984, Ender's Game and Timelike Infinity.



  • Epic story
  • Intriguing characters
  • Gorgeous visuals (1280x720 resolution)
  • Fiendish puzzles
  • Fiendish voice cast
  • Beautiful soundtrack
  • Lots of very, very bad jokes



Marvel at the refitted Disaster Area!



Delight in the aliens you will meet:



Collapse under the weight of sci-fi references hidden in the game (okay, probably hidden in plain sight, but still)...

(Also spend many sleepless nights wondering if this is a typo of a clever corruption of a word...)



Gasp at the dramatic cut-scenes!





Did I mention it's Available to wishlist on Steam now;-D
#193
Hi - I've also had this, emailed but not sure how often the address is monitored, so if someone who can whitelist me sees this first I would be most grateful!
#194
@lorenzo - you're welcome buddy!  ;-D Was a really great game.
@Creamy - dude your poetry nearly moved me to tears!  (laugh) But since I chose the last one, I'll let someone else make a suggestion this month.
#195
I was doing great, then accidentally fired photon torpedoes into a star and had shields down, so it was game over for me!  (laugh)
#196
Quote from: Manu on Fri 20/01/2023 15:50:41Well.. yes, everything in this game is risky. I will shut it down if somebody complains. Play it now before it's too late! Ahaha!

Already downloaded  ;)
#197
Wow this looks great! I've always intended to get round to playing the adventure game (although haven't yet) and I did have the text-based game (or at least, a version thereof) many years back on the Atari ST. I think it may have been about the only game I ever had that would only run in medium res!)

Adding the recorded voices sounds like a lot of fun (and hopefully not a cause for any legal issues?!). Looking forward to giving this a go.  8-)
#198
I remember having this on the ST more years ago than I care to remember!   ;-D
#199
For Your Consideration...


Snow Problem


Currently 107 levels of physics puzzle solving (may increase in the future) please a built-in, easy-to-use level editor to create your own masterpieces.

Snow Problem is a game in which you collect snow. There are obstacles to stop this being easy of course, so you need to create extra terrain on the game screen to guide the snow to the bottom of the screen. Added some terrain in the wrong place / somewhere that was helpful but isn't any longer? No problem, you can delete it. Oh, and did I mention that there are also different obstacles that will melt your snow?

Many levels contain areas that change the colour of the snow, and you will need to collect a certain amount of each colour to complete the level. As you complete levels, more levels unlock for you to play. The full game will have 100 levels. Every level will be tested by the developer to ensure that it is definitely completable, so if you fail, you know it's your own fault! :-)
















Please consider for:

  • Best Programming
  • Best Gameplay
  • Best Non-Adventure Game Created in AGS
#200
Agreed, although I have to admit I really just stole the idea from Katschey and beat him to it this year!  ;)
SMF spam blocked by CleanTalk