Skool Daze 2?


This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Mandle on Thu 04/08/2016 23:49:07
Cheers to all for the positive comments so far, and for the helpful info on the startup issues. I think I might know what the issue is. I will ask about it in the tech forum for further details.
Quote from: Uttoran on Thu 04/08/2016 11:31:17
Now how can I prove that?..and what's the source of doubt here?
Quote from: Mandle on Wed 03/08/2016 00:14:13Quote from: CaptainD on Tue 02/08/2016 14:12:43
just checking, was your game made with AGS?
Hmmmmm...I wonder:
Game features & details:
¤ 800x600
¤Direct3D9
¤32-bit colour
Quote from: Danvzare on Wed 03/08/2016 14:32:44
Looks vaguely like an AGS game. I can't say which though.
Quote from: Kumpel on Tue 02/08/2016 13:48:02
Or one of the "Thief" games?
Quote from: WHAM on Mon 01/08/2016 11:53:49
I was special too. For me the game started working after I moved it from my desktop to C:\Predators Prey For Plants\
Might be something to do with the paths to the files getting too long for AGS to handle or something ever more cryptic than that? Not sure, really, but got it running now! ^^
Quote from: Mandle on Mon 01/08/2016 03:35:06Quote from: CaesarCub on Mon 01/08/2016 02:40:43
I'm using Win10 and it works fine
Thank you...I'm very relieved to hear that!
Quote from: Cassiebsg on Sun 31/07/2016 21:30:51
CommentSpoiler
And I was trying to tie the rope to the axe and wondering why it did not worked![close]
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.388 seconds with 15 queries.