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Messages - CaptainD

#2701
Quote from: Cassiebsg on Fri 01/07/2016 18:52:38
Quote from: CaptainD on Mon 27/06/2016 23:46:02
I would like to see Ronaldo lose 8-0 (roll)

Your wish had been granted! (laugh)
https://www.youtube.com/watch?v=kNd9EhlFHWw


Nah... he still ended up on the winning side :P

But also... WELL DONE WALES!  Wow.  Bit fortunate with some of the refereeing towards the end but what a performance.

Could we actually have a Wales vs Iceland final?  That would be absolutely amazing.
#2702
The Rumpus Room / Re: *Guess the Movie Title*
Fri 01/07/2016 16:38:50
Contact?
#2703
The problem for Poland is that they basically had one type of attack - try to race to the byline and then do a cute cutback for Lewandowski.  Worked great the first time but after that... not so much.
#2704
Quote from: Cassiebsg on Wed 29/06/2016 16:17:28
My men were lost at sea... :~(

I ran out of grog... although maybe my crew already had too much?!




Also, congrats Blondbraind for completing your game! :)
#2705
The Rumpus Room / Re: Name the Game
Wed 29/06/2016 15:15:29
I feel I should know this... the backgrounds kind of remind me of Zool but the characters look wrong.
#2706
Quote from: Cassiebsg on Tue 28/06/2016 14:52:19
Honestly, I would have been better off predicting this stuff from the 1st day. I seem to be better at blind predicting. (laugh)(roll)

Would have been a little difficult though as you wouldn't have known for sure you'd get through! (roll) :-D
#2707
Site & Forum Reports / Duplicate game entry
Tue 28/06/2016 14:08:36
Somehow my game managed to get added to the database twice, could someone delete the duplicate please?
http://www.adventuregamestudio.co.uk/site/games/game/2069/

Cheers.
#2708
Sounds interesting and I love the art style!
#2709
The Rumpus Room / Re: *Guess the Movie Title*
Tue 28/06/2016 11:58:16
Oh I haven't seen that, but thought it looked somehow familiar (I have seen the trailer) - by the same people as The Lost Skeleton of Cadavra, right?
#2710
Well it's not quite in the same league as your suggestions but I have very nearly got the 7x7 grid working, and if you'd like to pay me for it I'd happily let you! ;-D :-D
#2711
Well... hmm...

Jun-30   20:00   Poland   1   vs   0   Portugal    Not really sure about this one but would like to see Poland win (sorry Sandra!) - more to the point, I would like to see Ronaldo lose 8-0 (roll)
Jul-1   20:00   Wales   1   vs   3  Belgium        Belgium starting to show why they're so highly ranked.  I think they'll go through.
Jul-2   20:00   Germany   0   vs   1   Italy       This will be a cagey affair, I've been really impressed with Italy so I'm backing them to go through.
Jul-3   20:00   France   2   vs   1   Iceland      I fancy France to come through here.  Though they've been a bit dodgy so who knows?  I think home support will carry them over the line.
#2712
Quote from: Cassiebsg on Fri 24/06/2016 21:59:42
Thanks, downloaded, tried it, failed... and realize now it's only lines and columns, not diagonals... (roll)

No though maybe that could be an extra difficulty level in the future?! ;-D
#2713
Quote from: selmiak on Mon 27/06/2016 10:23:14
funny game. It could do good with some nice and mellow music.
But why do I get such a deja vu from the game, did you send me an earlier version sometime before or is this a remake of an older game from you???

Yeah if I update it I will definitely add music.

I sent you an early version (not that much has really changed) when we were chatting on Skype a few months ago.  Your memory is correct! :-D
#2714
Yay I'm back at the top of the league!  (Well joint top with Baron.)  Things are sure getting interesting. :=
#2715
Quote from: Crimson Wizard on Mon 27/06/2016 00:54:20
Quote from: CaptainD on Sun 26/06/2016 23:14:38
If I'm right then you may see a devilishly difficult 7x7 grid on Colour Clash before long!
For "tiled" puzzle games I could actually recommend to try scripting custom objects instead of using AGS room objects and hotspots, if you are not afraid of "paradigm shift" because that may end up even simplier and with far less restrictions.


I don't really think my AGS skills are good enough for this but I'll look into it - it could certainly make things easier and better if I could get it right.
#2716
Quote from: Danvzare on Sun 26/06/2016 20:26:31
Hmm, I've just had a stupid idea. But couldn't you use characters as extra objects? :-\

Yeah I'd actually already started doing that.  It was just that I had refined my (very messy) code from earlier attempts and using characters as well stopped it from being very elegant.  I might just stop being lazy, go back and finish what I started... :-D


EDIT - ah, I think I remembered why I gave up on the idea.  Object clicks are processed in the room script, but character clicks are processed in the global script.  I wasn't sure in this case how to link in the global and room scripts.

Hmm... although technically for my purposes, I could simply have no interaction with the character, use a hotspot in the same location to process the click in the room script, and simply tint the character from the room script (as the tinting is really the only reason I need to use a character instead of simply a hotspot, as tinting works the same way for objects and characters).

If I'm right then you may see a devilishly difficult 7x7 grid on Colour Clash before long!
#2717
Many thanks to everybody for your replies. :smiley:

I think I will wait for a stable version with the object limit raised.  If the number raised to matters, for my purposes 49 would be great, 64 would be nice. 
#2718
The Rumpus Room / Re: Name the Game
Sun 26/06/2016 00:22:15
Quote from: Cassiebsg on Sat 25/06/2016 23:34:42
Battle Europe?

I'm going to bed so I'm going to put people out of their misery as I thought this would be quite an easy one - Conflict Europe (sequel to Theatre Europe).  "Battle" is close enough :P - Cassie take a turn please! 
#2719
The Rumpus Room / Re: Name the Game
Sat 25/06/2016 23:13:02
Aurgh so close in meaning... but it's a 2-word title.  The second word is Europe.  The first is closely linked to war...
#2720
Beginners' Technical Questions / Object limit
Sat 25/06/2016 21:30:38
I haven't really been following all the different editor releases, I'm pretty sure this issue has been raised but not sure what the outcome was - is there an AGS version with a higher than 40 (or unlimited) object limit?
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