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Messages - CaptainD

#2961
Ah man... I'm never going to live down this "your ship looks like the TARDIS" thing, am I?!?!?!?

Added to the AGS games database.  Will probably put it up on Itch a bit later.

http://www.adventuregamestudio.co.uk/site/games/game/2001/
#2962


(Awesome title screen by Kastchey, pathetic in-game graphics by myself!)


Here's a bit of retro arcade fun - simple concept, pilot your spaceship through the space tunnels without hitting the walls too much - with a lot of tweaking of the controls and difficult level to hopefully make it more than what it at first appears.

Controls:  Menus - up and down arrows, Enter to select

Ship - Up arrow accelerate, Down arrow decelerate, Left and Right do what you would expect.
Spacebar activates your Shield.

In0game: Return to Pause, Delete to Resume.


Your hull repairs itself, but only when your shield is fully charged.  You can collect tokens which, after tunnel 3, you can use to buy upgrades for your ship.

Avoid gas clouds - they can either throw you backwards, giving you a little damage into the bargain, or reverse your controls until the end of the tunnel.

If you die, you automatically restart the tunnel you died in.  There are 7 in all.  Level 4 is pretty tough.  Don't try the Ultra Hardcore level unless you are really confident!

Link to the MAGS theme "Depleted" - your ship gets damaged leaving you without your trusty autopilot as you get sucked into the space tunnels.

You can download it from GameJolt (will add a mirror tomorrow for those who can't use GJ for some reason).








#2963
I had a bizarre urge to try to get my game published before midnight... not quite managed it, but as I hear fireworks outside, I've managed to get it onto GameJolt.

http://gamejolt.com/games/space-tunneler/117114

Thanks to Kastchey for the amazingly awesome title screen! Also thanks to Mandle for helping test the game.

#2964
You're a good MAGS host, Charlie Brown! ;)
#2965
Quote from: JudasFm on Thu 31/12/2015 09:37:19
I'm 80% done, but right now I'm also 100% sick with a fever and just want to curl up in front of New Year's TV with a bowl of comfort food. So I'm really sorry, but I won't be making the deadline on this one.

I'll still release the game when it's done though :)

Sorry to hear that mate, hope you feel better soon!
#2966
Quote from: Atavismus on Thu 31/12/2015 08:11:32
Maybe we would need one more day...

I would be happy with a one-day extension tbh... I have the game basically finished but would like to add a little more polish.  But since technically according to Stupot's rules I have until midday tomorrow anyway, I may well be able to get it done by then.

Quote from: Stupot+ on Sun 27/12/2015 21:46:25
Things are looking promising. Good luck wrapping up your depleted projects. 3 days left. Deadline is when it is no longer 2015 anywhere in the world. :-D
#2967
The Rumpus Room / Re: *Guess the Movie Title*
Wed 30/12/2015 22:26:22
Hmm... is it Sabotage?
#2968
The Rumpus Room / Re: *Guess the Movie Title*
Wed 30/12/2015 21:45:51
Strangers on a Train?
#2969
Quote from: Mandle on Mon 28/12/2015 00:19:38
Quote from: CaptainD on Sun 27/12/2015 20:47:34
Okay mine is finished, apart from waiting for a title screen (which will be awesome as it's by one of the most talented artists on the AGS forums, pity it will make my in-game graphics look even more awful! :-D)

So...In other words...Just like old consoles' cover art vs. graphics?

How awesomely nostalgic!

Yup, pretty much! 8-)
#2970
Okay mine is finished, apart from waiting for a title screen (which will be awesome as it's by one of the most talented artists on the AGS forums, pity it will make my in-game graphics look even more awful! :-D) - and adding 3 or possibly 5 difficulty levels, which will be very easy to do (just setting some variables).

How are everyone else's entries going?
#2972
A big WELCOME to all our new members! :cheesy:
#2973
Hey... is this Crimson Mist redux?!?!?

That first screenshot looks amazing!
#2974
AGS Games in Production / Re: Projector Face
Fri 11/12/2015 21:16:01
I'm intrigued as to whether you find out in the game WHY the protagonist has a projector face?
#2975
I did think about changing my spaceship sprite but what the hell, if it looks like the TARDIS, there are many worse things to be compared to.

I've added 3 tunnels so far to make your way through and have designed the fourth.  Intro cut scene and controls screen done.  Checked to make sure that it does basically work.  All looking good so far - tweaking the difficulty level has been one of the most difficult things, finding that sweet spot between too easy and too difficult has been a challenge.

- Happily flying along with full hull and shields...



- Probably about to die....

#2976
I'm a bit late to party, but I just want to say that comic is great - not just the art, but the words are very well chosen - succinct but get the story across brilliantly.  Nice one!
#2977
Quote from: Matt Frith on Sat 05/12/2015 18:16:12
I picked Sturridge also. Cue double ankle break on sunday morning.

NAh... he's already done in his hamstring, will be out (yet again!) for several weeks.

Time for Benteke or Origi to shine!  (Can't pick them though, already did in previous weeks, Tekkers got me a goal but Divock got nada.)  Had a sinking feeling we were going to be pants against Newcastle, everyone was talking up our chances which always worries me. :grin:

I'm backing Giroud to continue his fine European form into the Prem this week.  (So he'll probably do nowt!)
#2978
AGS Games in Production / Re: Neofeud
Thu 10/12/2015 11:42:51
That's looking very, very, very good.
#2979
Quote from: Mandle on Wed 09/12/2015 22:31:21
Did anyone else think "T.A.R.D.I.S." when they saw CaptainD's first screenie? 

Hah... my wife just play-tested it and said exactly that! :P

(For the record I also thought so but it wasn't actually intentional!!)

Got it working pretty well now, will post some updates soon.
#2980
AGS Games in Production / Re: Projector Face
Thu 10/12/2015 00:03:10
I have to say, everything about this looks awesome.
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