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Messages - Cassiebsg

#1801
Well, I can't say if anything else is wrong with your code, but right after you set showdown+=1 and then start the timer 1, you check if the showdown==1, which it is, since you just set it and then you stop the timer. So I would say that explains why it's not working.

Try puting an else if for showdown==1.

Code: ags

else if (showdown == 1)               // Here is where I changed your code
 {
 Timer.Stop(succubTimer1);
 }


PS . Khris was faster than me... I'll just post it anyway just in case...

EDIT 2: Uhm, AGA fix the code!
#1802
Just testing to see if I can post

Edit: Seems to work just fine for me... trying edit to make sure that works too.
#1803
Hints & Tips / Re: Blooded Fields
Mon 10/12/2018 16:31:24
Spoiler

Newspaper? Spyglass? Am I playing the same game? I only have the knive,bloody clothes, note and a cup of tea. 8-0
[close]
#1804
The Rumpus Room / Re: What's on TV?
Thu 06/12/2018 17:40:22
That looks too new to be Earth 2, but those vehicles sure like they come directly from it. (roll)
#1805
1st: The toolache wallaby by Creamy.

2nd: The Phorusrhacos by Flugeldufel.

3rd: The Rhodonessa caryophyllacea by morganw.
#1806
just add a button to scroll left/right at each end. If you load the BASS template you can see how it's done there. ;)

If you want something more "streamline" like if the mouse cursor is over the GUI and is "x pixels from the edge" you could just make it scroll automaticly. Though that'll probably involve more coding and debugging than just a button.
#1807
Nice, if I find the motivation to make some nice characters I'll be in, since I already have a story with puzzles (with I entered in the 2nd pitch competition). (nod)
#1808
Personal opinion? What ever skill you are lacking!
#1809
Since you can change the stuff and thne save it using Inifile, I suggest you save it with another name... maybe settings.ini/cfg or whatever... and then read it at game start (make sure you check for file existing before trying to load it). I used this method to save all the custom settings on my BSG game, so that the player did not have to set up the game to his/her liking every single time.

Hope it helps.
#1810
And I heard that if you mix lime and cinnamon in the right ratio (don't ask me) you get cola taste... (roll) Never tried it so can't attest for it, but the judges (it was that big baking off TV contest) seemed to agree that it did in fact taste of cola. (roll)
#1811
Lime and cinnamon... (roll)
#1812
The Rumpus Room / Re: Name the Game
Fri 23/11/2018 20:00:04
I think that is a valid search query, since those are the clues that were given. So I think you should just spill it.
Seems obvious by now that no one that follows this thread regularly knows it (or wants to take the next turn). (roll)
#1813
This suppose to be a Sivatherium... an african girafid thats been extinct for about 8000 years...

Static version:


Animated:
#1814
Which is why I prefer the clicks the other way around. Left click = walk+look and right click to interact. That avoids "accidental" interactions and makes the interaction a concious decision. That said I can't even remember if I change the default of the BASS when I use it for MAGS games... (laugh)(roll)
#1815
hi alahuim

That's because the Sun Cross is just an "information" piece, not an interactive piece. ;)
#1816
General Discussion / Re: the blender 3D thread
Sun 18/11/2018 17:57:07
Ah :)
Neat. (nod)
#1817
I like the theme. (laugh)

I've picked a Sivatherium. ;)
#1818
The Rumpus Room / Re: *Guess the Movie Title*
Sat 17/11/2018 16:00:19
I couldn't see it either. But it didn't felt real somehow either. I had to look at the topic at least twice to make sure I was on the movie thread and not on the game one. (laugh)

And just to be on topic: Roulette ?
#1819
I still have as much as last time I posted, so don't expect anything from me... unless inspiration hits and I speed through it.
#1820
1. Cleanic
2. arj0n
3. selmiak
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