I agree with merging those categories, and dropping Best Demo.
There aren't that many demos posted anyway, and sometimes, they aren't even clearly marked.
I would too be sad to see Best Short Game go, for the same reasons Snarky stated.
As for "Programming", the problem is we don't really see how things are done in code. Thus it ends being, how one think the dev programmed and/or "that looks awesome, it must have been hard to code". The reality might though be very different, and maybe there's not really much wizardly coding, but just a bunch of "hard-coded cheats", or something like that. I remember Gurok mentioning that when he own a Best Programming award (Not that he doesn't do wizardly code, that he wouldn't have deserved the award... but maybe just not on that particular game
).
So while I agree we should be awarding this category, I don't think the current way to do it is the most fair for the devs.
There aren't that many demos posted anyway, and sometimes, they aren't even clearly marked.
I would too be sad to see Best Short Game go, for the same reasons Snarky stated.
As for "Programming", the problem is we don't really see how things are done in code. Thus it ends being, how one think the dev programmed and/or "that looks awesome, it must have been hard to code". The reality might though be very different, and maybe there's not really much wizardly coding, but just a bunch of "hard-coded cheats", or something like that. I remember Gurok mentioning that when he own a Best Programming award (Not that he doesn't do wizardly code, that he wouldn't have deserved the award... but maybe just not on that particular game

So while I agree we should be awarding this category, I don't think the current way to do it is the most fair for the devs.