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Messages - Cassiebsg

#4781
The Rumpus Room / Re: Name the Game
Sun 03/04/2016 17:03:09
Okay, I thought it would be an instant "it's ...!!!" (nod)

Posting the full screen then:
[IMGzoom]http://i725.photobucket.com/albums/ww258/Cassiebsg/Misc/something2.gif[/IMGzoom]

Sorry about the no zoom, I keep forgetting. Added to this one though.
#4782
This hard!
I can't see the murder in Kumpel's, the murder in moloko's seem to have killed the wrong victim (unless AGA is ... (wrong) ) and I can~t see much of anything in Yitcomics cause everything is so dark. :(

so... going to vote for Kumpel.
Was originally going to vote for selmiak because I just love the sprite, but he got "disqualified"... (roll)
#4783
The Rumpus Room / Re: Name the Game
Sat 02/04/2016 14:20:47
Okay, an easy one, so I clipped it... (nod)



Spend many hours playing this... never finished it... if it was even possible to finish... (roll)
#4784
The Rumpus Room / Re: Name the Game
Sat 02/04/2016 11:47:19
Uhm... that was actually easy to find, not that I ever played it... but searching for "+game +puzzle +buldozer +ant" gave me:

Ant attack. (laugh)
#4785
The Rumpus Room / Re: Name the Game
Fri 01/04/2016 21:24:52
uhm...

Wolf wants you? (laugh)
#4786
Okay a little update. :-D

My tribute to AGS... the "always hot blue cup" in the hands of Master cook Jarl:

(yes, I realize that smoking hot smoke is a bit overkill, but hey, blender wasn't cooperating and doing that was already a win! for some odd reason it either would not render or just ignore every single setting I try to change (roll) ).

Take notice that I have solved the shadows! :-D
Now I just need to add the node to the other characters and re-render every thing. (roll) Hopefully fixing up some small personal annoyances that have little or no influence to the game. (roll)(laugh)

Also, voice acting cast is starting to take shape and sounds now much more plausible! :-D
Am still missing one female (which I'll do my self if I have to! But I suck at it, so...) and 2 male voices!
#4787
The Rumpus Room / Re: The Points Game
Fri 01/04/2016 17:05:37
Haven't given up, but am out of ideas... or time. (roll)
#4788
General Discussion / Re: A realization...
Fri 01/04/2016 13:58:11
Ack :p

It dawned upon me while at work that today was april 1st... and you posted at 5Am in Japan, so it was technically april fools there, though not even 23:00 here... :P
I don't get my "april fools" shield up before it's actually April 1st... then it's "don't believe anything today" ;)

Good one. (laugh)(nod)
#4789
General Discussion / Re: A realization...
Thu 31/03/2016 21:47:21
Ah... :~(

Does it really matter how many games one has made? were those 5000 posts just wasted time? Or was it fun and entertaining?
Sure, most of the people here come to make games, others just cause they want to help making them or just plain play... but at the end of the day I've come to consider on this community more than just "make game or die"... I enjoy the friendship, even if I don't really know anyone here personally.
Of course, if it's no longer fun for you to be here, then leave... but be sure you'll be missed!
#4790
Only bird I can think of is Mandle... did someone killed Mandle? :~(
#4791
g) lay down and sleep (laugh)
#4792
General Discussion / Re: AGS Awards
Tue 29/03/2016 15:47:17
This is an adventurer forum where it's users are used to investigate any lead and point & click towards the solution.... (nod)
I'm sure everyone who wants to vote will have no problem finding their way. ;)

But thanks for the walk-through though! There are always those that enjoy it!! (nod)(laugh)
#4793
LOL
Typical cat! (nod)
#4794
Thanks SilverSpoon... well... yes, that is right... but when you're running for love and want to make it as perfect as possible... then time is only an issue of "I want to get this done yesterday!"... But I still want it to be as best possible.

Anyway, a quick update: Original ending is now fully playable from start to end. There's still some glitches, probably buggs and a bunch of missing animations and character adjustments... but it's playable! (nod)
Meaning I'll now start working on making the alternate ending playable from start to end. ;)
Sorry about the lack of images... but again, can't possibly show everything right? (roll)
#4795
AGS Games in Production / Re: Neofeud
Sun 27/03/2016 15:14:03
I'll add myself to the choir! 8-0(nod)

One thing though, the ship's name!
Spoiler

Could you try and hand paint the name (or blend/blur the text with the tail) instead of plaster a perfect text on it? Seems to me it clashes with the rest of the art, and calls to much attention to it self.
[close]
#4796
LOL (laugh)

Well, in defense of our busy Mods... it was probably irrelevant for this particular game. ;)

And to get this post back on track, I can say that the original story arc is now playable from start to finish! (nod) Though, still needs to be fine tuned to look more like a game rather than an interactive movie. (roll)

EDIT: Oops, just noticed this is the wanted help thread. :-[
Let's get this post back on track by saying: I still need some MALE VOICES and one female voice (which I may do self, if no better offer shows up)! Keep in mind that Adama and Patrick McKnee both require a deep voice, and the later a British accent would help, but not required! Both these characters have very few lines! And all you need is a microphone and your normal voice! ;) (laugh)

EDIT: 2/6/2016
Little update to say all Voice parts have been assigned. (nod) :-D

Still looking for help with Music, if you would like to try and compose (or have already done it) something that would fit in the original tv show, I would love to hear it!
I'm looking online for alternatives and have help with the task, but fresh music written for the game would be a much better fit!

EDIT: 18/9/2016
Help for music has been found! Thanks bunch you know who! :-D ;)
#4797
Critics' Lounge / Re: heretic comic
Sun 27/03/2016 14:56:49
I'm an avid comic reader (been reading comics since before I could even read them!) and have no problem following the story arc and flow. Lovely art and I actually like the no paneling as it gives it more dynamic and fast pace! (nod)
However, like Danvzare points out, I end up struggling with reading and following the text. Not sure if it it's the words in it self, or just the font style... or maybe both?

#4798
Thanks, voted...

Had to delete my forum cookies though. (wtf)
#4799
Good luck with the movie... errr... I mean game. (laugh)
#4800
Just wish to thank you for this module!
Took me a while to figure out how to set it up and make it do all I wanted, but my "skills" finally caught up and it's now working perfectly. (nod)

I did had to change Load and Save to IniLoad and IniSave, as AGS was complaining that Load and Save were already assigned (am using 3.4.0.6 Beta).
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