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Messages - Cassiebsg

#4941
The Rumpus Room / Re: The Points Game
Mon 25/01/2016 17:31:43
Kumpel: 1 pt
#4942
The Rumpus Room / Re: The Points Game
Mon 25/01/2016 16:25:58
Kumpel: 2 pts (yeah, wasn't easy, but I hope I got it right... (roll)(laugh) )
Kumpel: 1 pt
Gurok: 5 pts
#4943
The Rumpus Room / Re: The Points Game
Mon 25/01/2016 15:40:23
Stupot: Nope
Weston_Kaunk: 21 pts (yeahhh.. a new player! :-D But he opened a can of worms! 8-0 )
Kumpel: 1 pt
#4944
The Rumpus Room / Re: The Points Game
Sun 24/01/2016 14:36:30
Kumpel: 9 pts
Kumpel: 1 pt

(updated last previous post count, sorry about that)
#4945
The Rumpus Room / Re: The Points Game
Sun 24/01/2016 13:30:50
Gurok: Nope
Kumpel: 3 pts
Gurok: 2 pts (and NOPE)
Kumpel: 5 pts
Gurok: 4 pts 6 pts (sorry my kid keeps making me drawings (laugh) )

The Squirrel is puzzled as Kumpel and Gurok try to climb the tree from the sides, instead of taking the direct route.
#4946
That's the verb coin one Funkpanzer. :) It's the one am using/testing for my BSG game.

Let's not forget that both the Sierra's 4 verb and the Lucas Arts 9 verb and heritage from the time you actually had to type "Walk to...", "Talk to...", etc. I also don't see a point of having the walk command, when you can just click where you want to go. Unless of course if you have a room so full of hotspots, objects and/or characters that it's virtually impossible not to hit a spot... then just walking is a puzzle in it's selv. (laugh)
#4947
The Rumpus Room / Re: The Points Game
Sun 24/01/2016 09:27:31
selmiak: post out of bounds (no complicated math, I'm not into math... just 1+1+1...=...)
Kumpel:  14 pts (note: I never said "so every letter can get only one point") (roll)
selmiak: post out of bounds
Kumpel: 18 pts

The Squirrel looks puzzled as you try climbing the tree upside down... (laugh)
#4948
The Rumpus Room / Re: The Points Game
Sat 23/01/2016 21:29:44
selmiak: 17 pts
#4949
Good luck, looks great. :-D
#4950
I think you should choose the interface that fits your game vision. If you need 4 verbs, than use 4 verbs. If you only need look and interact, use 2 clicks. If you want the player to use only one verb, then use all you need is 1 click. So, don't adjust your game for the interface as that seems counter-indicative.

Which interface is best? No idea!
I have, however, this "myth" that 1 or 2 click interfaces makes an "easy game"... But maybe that's just cause one of the first games I played with the 2 click interface I solved it/finished it in a flash, thus giving me the idea that the lack of verbs made you had less options to think about.
But okay, most of the time if you click on a character is to talk... However, if you also need to punch, shoot, steal it's wallet, etc... then having a 2 click interface will reduce your options and player choices.
I haven't yet tested the game enough to tell if the sierra interface is the right one, or not.
#4951
The Rumpus Room / Re: The Points Game
Sat 23/01/2016 20:33:45
Gurok: 197 pts (or out of bounds, if I counted wrong... :p )
selmiak: 1 pt
#4952
The Rumpus Room / Re: The Points Game
Sat 23/01/2016 16:46:54
Kumpel: Post out of bounds...
cat: 2 pts
Kumpel: 5 pts
kumpel: 3 pts

I just said technically is incorrect. ;)

* Cassiebsg opens cage
Squirrel runs up a tree. Kumpel chases it, tries to climb the tree but slips and falls! You are now stuck looking at the Squirrel teasing you from the top of the tree, because you still haven't figured out how to climb the tree.
- Your move! :-D
#4953
Quote from: Ali on Thu 21/01/2016 21:20:33
Perhaps the telltale-ish approach would be to have an option which results in maximum trust (help + information) doubtful trust (help) and mistrust (refusing help in such a way that the player is able to achieve the goal alone, or forcing the player to earn their trust through a further task).

This fits exactly the type of puzzle game I wish for my games... which of course results in a huge amount of work that most players will never see any way. (laugh) But I want the players choices to influence the way the game evolves. For instance, in my BSG game, the player will control two characters, with distinct personalities... Meaning that when I get to this kind of dilemma, each character will it's own way of solving the problem... which if you choose wrong, not only you may loose the possibility of solving that with that character, but your wrong answer might be so bad, that it'll stop the other character to actually solve the problem by just saying the right line. And the player will be forced to go the "hard" way to solve the puzzle... (roll) Sounds complicated.. (nod)(wtf)
#4954
General Discussion / Re: Planet IX
Thu 21/01/2016 19:53:15
Quote from: Snarky on Thu 21/01/2016 19:44:25
Truly Planet 9 in Outer Space, in other words! :P

Cool! Let's start making the game now, by the time they find it, we "ride the wave" and release the game... if they don't find it, we'll still end up with another cool game to play. ;)

EDIT: Uhm... actually this gives me some ideas for my own game... (nod) Though, not sure I want to put the Galactica "this close" to Earth at the moment... (roll)
#4955
General Discussion / Re: Planet IX
Thu 21/01/2016 19:36:15
So.... is it Planet X or Planet IX? I'm confused... or was that caused by the demotion of Pluto? (roll)

Anyway, why not? Maybe the 15.000 years is just around the corner, that they'll be able to see it... or we can wait another 5 to 10 thousand years before it's close enough to be see... (laugh)
Maybe that's where the civilization that built the ancient world come from? (nod)

EDIT: Oh, wait! When is it the new x-files is coming out? ;)
#4956
The Rumpus Room / Re: The Points Game
Thu 21/01/2016 19:27:55
Kumpel: 1 pt

EDIT: Let me know if you guys wish me to let the Squirrel lose out of it's cage... (roll)
#4957
The Rumpus Room / Re: The Points Game
Thu 21/01/2016 17:30:41
Kumpel: 26 pts (still "1 point" rule :p )
#4959
The Rumpus Room / Re: The Points Game
Thu 21/01/2016 16:39:19
selmiak: 3 pts
cat: 0 pts:
Kumpel: Nope (technically is incorrect... ;) it's still a "1 point for" rule)
Kumpel: 13 pts (I hope, not easy to count when everyone keeps talking to me here home (roll) )
#4960
The Rumpus Room / Re: The Points Game
Wed 20/01/2016 16:39:58
Kumpel: 1 pt
Kumpel: 2 pt
Kumpel: 1 pt
cat: 0 pts
cat: 0 pts
Stupot: 1 pt
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