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Messages - Cassiebsg

#5041
E um bom Natal para ti também. ;)
#5042
Really cool article... I've never seen the movie, but only heard about it (since BSG did use "some" Silent Running ship models for the fleet...).

But now am really curious and interested about watching this movie. (nod)

BTW, great models you did there.
I was really missing your models and animations! ;)
#5043
The Rumpus Room / Re: The Points Game
Thu 24/12/2015 15:56:44
abcdefghijklmnopqrstuvwxyz
#5044


I know it's missing a bit of color...but...but just wait until you see it at night!!
It's guaranteed to light your lawn and keep it free from stray cats and pooping dogs! Plus your guests will never again stumble into the gnome in the night and fall.
You ask "lights how"?
Oh, it's powered by solar-cells and a battery that power a laser torch on his hand!!!!!

Spoiler




uhm... what do you mean copyright and lawsuit? ???
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#5045
Sweet! :)
You caught my son's attention! (nod) Specially the red on the doorway. (laugh)
looking forward to the see it finished... only 12 hours? I can't even make a decent small sprite in that amount of time, much less a complete BG! 8-0
#5046
Well, we know that there's the game/sprite file has a file size limit of 2G. Don't think it applies to video, that is stored outside of the game file though. So you might want to test playing a bigger video size by just creating a new game. With the photographs will most likely be imported as sprites which will increase your sprite file, if you think you have so much at such good quality you might have a problem there if you need more than 2G for them, This can be "bypassed" by using dynamic sprites thought.

So, my advice is, try and create a new game with a single room, and test this limits. If it can't handle what you need it to do, try another engine.

Don't know if anyone has tried this before though.
Am sure someone more knowledgeable than me will give you a more exact answer than I can though. (nod)
#5047
This looks awesome, looking so much forward to give a test run!
Thanks bunch for sharing!

Oh, and the first image on the Italian screens, looks Spanish to me.
#5048
I never got to watch this "gem", but I remember having that exact feeling when I watched Galactica:1980... (roll)

Thanks Tabata! For some odd reason I forgot what they were called... here's some back story to this character who ... spoiler alert!
Spoiler

"Shows" up in episode VII. In case you haven't noticed, he's a Jedi Master specialized in the art of concealment, and he was there when Kylo Ren... spoiler alert 2!!!!
Spoiler

...kills Han. This little Jawa, sensing a disturbance in the force, manages to save Han Solo from certain death using the force, and takes him out of the planet right before it explodes. All this will be revealed in episode IX, when Han Solo makes his triumph return (with his now half cybernetic body) just in time to save Leia, Luke, Rey and Finn from certain death at the hands of the evil Kylo Ren! (laugh)
Oh... oops... sorry, didn't meant to give spoilers to episode IX! :-[
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#5049
Yeah, it's "be-freeing".... (laugh)

Anyway, getting this topic back on topic, before the Mods start pounding on us...

[IMGzoom]http://i725.photobucket.com/albums/ww258/Cassiebsg/Misc/swstjam.png[/imgzoom]
#5050
AGS Games in Production / Re: Im Not Here
Sun 20/12/2015 20:36:13
My screen isn't big enough. :~(
Looks great though. Keep it up!
#5051
Nah..... I just went and saw it yesterday, so am not afraid of spoilers any more... (laugh)
#5052
please do nag!!!! if we always take the first version we never get better... ;)
I appreciate you pushing me, cause I'm lazy and would have stopped at first version... LOL
#5053
I got a few cars running outside of the lanes... (laugh) and runs rather slow on my computer, not sure if this is the intended speed though.
And maybe you could make it stop once you picked all the presents, and not just after the 3 laps? just a suggestion. ;)

Anyway, thanks! It was great to play a "simple" game again. (nod)
#5054
Welcome Alex! :)

Hope you share your experiments with us! ;)
#5055
AGS Games in Production / Re: Im Not Here
Fri 18/12/2015 19:26:53
Quote from: Rocchinator on Fri 18/12/2015 14:00:05
so i will put larger images next time sorry about that.

Feel free to edit you post, and zoom to the image tag. ;) that's where there is [ img ] replace with [ imgzoom ] (minus the spaces). Then we can all take a closer look at your art. :-D
#5056
Sweet, looking forward to play it with my son. Have a feeling he might enjoy it. ;)
And if I have the time, I might grab the source and MOD it... (nod)

Congrats on on finishing it on time for x-mas even!
And don't sweat it with the typos... at least you're consistent. (laugh)
#5057
AGS Games in Production / Re: Im Not Here
Thu 17/12/2015 19:05:47
Looking nice, keep up the good work. :)
#5058
The Rumpus Room / Re: The Points Game
Thu 17/12/2015 16:06:31
Couldn't have done it without you. It was your 5pts "You are you and I am I." that showed the solution. (nod)
#5059
The Rumpus Room / Re: The Points Game
Wed 16/12/2015 20:42:16
Ah good, that's what I learned too, but since English isn't my first language and we didn't even had Y on our alphabet back then, I wasn't sure.

Someone else please take it :), I don't have the time to count points (and would most likely miscount them anyway).
#5060
The Rumpus Room / Re: The Points Game
Wed 16/12/2015 16:48:46
Thanks :) had a feeling the "a" was the right point in that huge sentence...

Anyway, y isn't a vowel, right?
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