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Messages - Cassiebsg

#5101
I also had some trouble figuring out how to use the inventory items, but once I saw the "click and hold" message wasn't a problem anymore. Rather like it even. (nod)

I managed to save it, but think it does it automatically.... I was hitting keys looking for the save when I ended up on the Menu and there was this "continue"... hope it saved. Would hate for have to start over. (wrong)
#5102
Really lovely and enjoyable game, I seem however to be stuck. :-\

Spoiler

Don't know if I missed an item, have a felling I did. there was this glowing piece at around the start that I never managed to pick up.
Is there a save function? Or do I need to restart from the beginning? ???
[close]
#5103
The Rumpus Room / Re: The Points Game
Sat 05/12/2015 17:39:54
Yeah go ahead dude. I can't think of a good one anyway.
#5104
The Rumpus Room / Re: The Points Game
Sat 05/12/2015 08:39:13
PS - I would like to formally complain that I only actually have 2 images in my signature... (laugh)(laugh)(laugh)
#5105
The Rumpus Room / Re: The Points Game
Sat 05/12/2015 00:37:23
Congrats Stupot! And great catch Billbis! (nod)(nod)(nod)
Never thought about counting the images! :-[(roll)(roll)
#5106
Uhm... don't know the Tex Murphy games, but KG2 I hated because of the FMV, and MYST I loved it... untill I meet the first FMV character, then it lost part of the charm I loved in the game. Still great puzzles and experience there. :) Can't remember Riven that much, so won't comment on that one.
#5107
yup, itch.io works fine, many thanks. :-D

Now to go play some games, before the voting ballots close... (roll)(laugh)
#5108
Thanks! :-D Downloading now! (nod)
Guess I'll wait for tomorrow and see if I can play that one with my son then. (laugh)
#5109
Interesting.
Love the first cut-scene, though the character's walk needs work. As it is now, looks like he's sliding.

Anyway, good luck with the project! (nod)
#5110
To those experiencing slowdown walk... try increasing the sprite cache in winsetup to max (100Mb). I can still notice the slowdown, but not as bad as before with the default of 20Mb... (roll)

Enjoying it so far. (nod)
#5112
Ahm... can I get a mirror? Gamejolt doesn't work for me. :(
#5113
Outch, haven't even starter... only played one so far. (laugh)

Well, there's a very big difference about advertising your game/MAGS so others outside the community can play the game(s) (nod) , but it's an entirely other thing to say "go here and vote for game X!" (wrong)
So, yes, do reset the voting... if anything else fails, there's always the choice to revert to PM voting, like Atelier did. ;) (but lets reserve that for "last resort" type of solution.)
#5114
Am not "ded", but my Blender just doesn't want to cooperate atm. :(
#5115
Copy/pasting because I happen to agree. (nod)

1. Bavolis
2. Tabata
3. Kumpel
#5116
Hints & Tips / Re: All Gone Soon 2
Thu 03/12/2015 15:50:06
Also about using inventory items, you just get close to where you want to use it and if it's possible to use and it'll sorta do it automatically...
#5117
Actually, I hated it, and am glad it's "gone"... (laugh)(nod)
For some reason, it just cut my immersion. :-\
#5118
Looks great!
Awesome art too!
Not sure about the last animation though. Seems like you just "cut the body in 2 or 3 parts and moved it slightly. Looks too odd.

But thanks for sharing and keep up the good work!:-D
#5119
Editor Development / Re: The Undo Topic
Wed 02/12/2015 18:08:03
Also, once you run-test your game, all "undo" disappears and you can no longer use it. Which for me makes undo almost useless in AGS. (roll)
#5120
Congrats on the release! :-D

And slasher, I can assure you... the monster will eat you! (laugh)(nod)
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