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Messages - Cassiebsg

#5141
Not exactly sure how to solve the problem, since I barely understand it... (roll)
But just thought I would mention that IgnoreWalkbehinds does not work with Direct3D, and thus you should not use it.
#5142
The Rumpus Room / Re: Name the Game
Sat 21/11/2015 23:14:31
They're probably busy playing Fallout 4... (laugh)
#5143
The Rumpus Room / Re: Name the Game
Sat 21/11/2015 22:58:55
LOL... guess I should have gone with my instinct then... actually thought "Fallout 4"... but thought it was too much of a bad joke... (roll)
(I'm probably the only one in this forum, that hasn't gotten, played, watched trailers, reviews, and all that stuff about the game. (laugh) ).
#5144
The Rumpus Room / Re: Name the Game
Sat 21/11/2015 21:29:01
Living dead?

(Just throwing random guesses really. Have no idea what game it is... but it it called "guess the game" so am trying to guess it... not that I expect to hit the right name though. (laugh) ).
#5145
The Rumpus Room / Re: Name the Game
Sat 21/11/2015 20:21:28
Zombie mania?
#5146
The Rumpus Room / Re: The Points Game
Sat 21/11/2015 16:07:02
rats... if I need to do math to solve this, I'll never solve it. I'm awful at math! :-[
#5147
The Rumpus Room / Re: The Points Game
Sat 21/11/2015 09:38:49
Stupot, can you post my latest "a b c ..." post. I need to see if you score 11 point more than me. (nod)
#5148
The Rumpus Room / Re: The Points Game
Fri 20/11/2015 21:46:18
a b c d e f g h i j k l m n o p q r s t u v w x y z
#5149
The Rumpus Room / Re: The Points Game
Fri 20/11/2015 17:42:36
I'm about as close to solving this as I was about ten pages ago :-/
#5151
>Examine wall panel (computer?)
#5152
No, not kidding, am I afraid.
That's actually how much respect, trust and believe that our government will do right by us and the values we care for.

I wish it was as simple as wishing it.
#5154
Quote
At the end of the path I simply apply FaceDirection according to the mouse position

Oh, this reminds me of a problem I had when coding my backpack that can be dropped at mouse coordinates...
I had to change the order of the code, cause otherwise (and assuming that like me, you click one place, but continue to move the mouse after clicking), my code was then dropping not where I clicked but where the mouse was when it processed the mouse coordinates. Could it be that? Try re-arranging your code, or clicking and not move the mouse after you clicked.
#5155
Yes. but you need the Alpha build, 3.4.
You can find it here: http://www.adventuregamestudio.co.uk/forums/index.php?topic=52499.0
#5156
Overkill! (laugh)
But am sure some players will notice all the small cool details you're putting in and realize that this is a game made with love, not just another "cash machine"... ;)
#5157
That might work for finding them easy if they "far away in another galaxy", but still rather have the option to choose where to put them. :)
Though, when I delete a game I expect it to be gone, not living "offsprings" all over my C drive... (roll) Or if I want to save/backup some save games, not having to go all looking for them.
Guess I'm just used to organize stuff the DOS way, not M$ way... (laugh)
#5158
The Rumpus Room / Re: The Points Game
Sat 14/11/2015 10:16:56
A cat walks into a pub.
#5159
The Rumpus Room / Re: The Points Game
Sat 14/11/2015 10:16:33
Acatwalksintoapub.
#5160
The Rumpus Room / Re: The Points Game
Fri 13/11/2015 21:57:01
LOL I don't get it either...
Every time I "solve" it... the next or previous post's count ruins it. (roll)
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