Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Cassiebsg

#5721
gamejolt never works for me, and I'm on firefox too.
#5722
Looks great Mandle! (nod)
Been playing with play clay? (laugh)
#5723
AGS Games in Production / Re: The Condemned!
Sun 25/01/2015 08:49:51
It's looking good slasher. :)

I only have one question/grip with the concept... why would you give a 1 million dollars on top of freedom?
I'm guessing to these guys, the promise of freedom would be motivation enough. And you know that TV producers will save where they can, so if they can do the show without having to pay a million in prize... why do it? (roll)(laugh)
#5724
Outch... Mandle said it, so I'm not going to repeat it... really great work... I want that hanging on my wall! (nod)
Geezee, not even in my wildest fantasies, I've cooked up in my mind something so beautiful!
#5725
Quote from: I<3Pindorama! on Sat 24/01/2015 22:56:03
Your thing emerged ... and I bet that is part of that TV-series that you told me, or am I wrong? A pity that there was not shown here in Brazil ... looks really exciting! And that man with the Ags Blue Cup in hand? Muito bem pensado! Ficou do car...ops...EXTREMAMENTE FIXE! ;)

(laugh) It is and it has aired in Brasil. (nod) As for the guy, I probably wouldn't have thought of it if not for selmiak's photographer. So credit where credit is due...

Oh, I thought it was you! :P Just relaxingly drinking your tea by the seaside with waving hair in the air... there was something about hair in the song too, I remember... but shampoo jut didn't translate good into this picture.. (laugh)

Mandle, go for it! :)
#5726
Okay, done... or as much time as I'm willing to put into this... the BG city could have (needed) some better editing, to remove that green outline (I did a bit on the right side, but had no patience for the left side, sorry)...
Anyway, presenting: The most scary creature ever!!!! (for a 7-9 year old some 30 years ago anyway) (laugh)



Music:
Quote
I've been doing just what you've done
Now I can dig your cup of mu tea
We let our moments become, become
What they really had to be

Spoiler

... By your command! ... (laugh)(nod)
[close]
#5727
It does? (laugh)

Anyway, wait for me... you guys inspired me! Even though my "sprite" isn't nearly as good as all yours... (nod) Might as well use my latest 3D model here, just need to touch it up a bit. (laugh)
#5728
I always get that error warning when I try searching the games db... haven't tried to nominate anything to see if I also get that error.
Always assumed it was just my Firefox, since I have a bunch of script blocking addons and such installed.
#5729
As good as the canceled BG is, it's just looks "weak" when compared with the new! 8-0
That is just beautiful! And that water looks awesome! (nod)
#5730
Okay, thanks for the explanation Fizzii and many thanks for the video, looks great. :)

I think AGS site assumes there's a Demo if commercial game is choosen. I seem to remember something about that when I posted my game to it.
Maybe it's something for AGA (?) to change on the site... like an extra flag to say if it's pointing to a demo or buy page (or both, like with the game threads CGA, GiP & Hints)...

Someone coming from the outside might feel cheated to click on a "download demo" button and end on a "buy game page".
#5731
Congrats on the release of the deluxe version, looks great! (nod)

Just one question, why does "Download the Demo" on the AGS page takes me to Fireflower buy game page, but there's no demo there to download? ???
#5732
Critics' Lounge / Re: Pixel me this!
Fri 23/01/2015 22:32:44
I can't really see the difference between C and D on my screen... I know I have it dark, but even moving the picture to my second and brighter screen, they still look almost identical (only zoomed I can see that there is a difference). B looks like he's right in front of a very bright spotlight...
Go with D, but still needs a bit more contrast... try the lighter outline, like AnasAbdin suggested.
#5733
A typical weeekday day:

5:30 - Alarm rings... snooze ....
5:36 - Alarm rings... "I really need to get up now"... snooze...
5:42 - Alarm rings... "I'm sick... going to call in sick... my kid's sick..." ..... get up from bed knowing I'm not sick and need to go to work.
5:44 - Put bread in the oven, go back and get washed and changed.
5:50 - Get bread & milk, put lunch in bag (if I done previous day, otherwise run to the freezer and quickly splice something up), add son's lunch on top of bag.
5:52 - Sit&eat breakfast while trying to read the news (teletext).
6:10 - Run to get the toddler out of bed.
6:11 - (depending on previous day: kid might be cranky and not want to get up.) Convince him to get up.
6:16 - No more time to sweet talk, take him out of bed and changed... (bonus when running already late: realize in horror that son has a brown dirty diaper! Quickly get him cleaned up and ready to kindergarten.) If kid is cranky: Fight to get him dressed!
6:24 - Put kid on the floor to go to car... pick up cranky kid that does not want to walk and carry him to the door.
6:25 - Get shoes, jacket, hat, pick up bag and lunch box. Pickup cracky kind and carry him to the car.
6.28 - "Oh shit, we should have left 5 minutes ago!" Get car out of garage (if winter), close garage door, drive out. Stop, return home, pick up extra clothes for kid, get back into car. Drive like mad!
6:32 - Arrive at kinder garden, get kid out of car - argue that you can't carry him - carry kid to door, return to car and get extra clothes and lunch box.
6:34 - Say goodbye to kid... eventually trying to calm hysterical kid,  so you can go happy to work (fail 99% of time).
6:39 - Get in car and drive to work...
6:57 - Arrive at work, park the car outside work's parking lot (that is now fully lotted) run to get in (while avoiding to slip in the eventual ice), get your lunch in the refrigerator, change clothes.
7:01 - Get annoyed that I "clocked" 1 minute too late... start working...
15:05 - End work, drive home eventually dropping by the shop to pick up some minor stuff.
15:45-16:00 - Pick up son from Kindergarten. He's not happy to see you, cause he doesn't want to go home and throws a tantrum... you realize he hasn't slept his nap... convince son to go home... carry son out after failure (Bonus: take pissed underwear and pants home).
16:15 - Arrive home!
16:16 - Son wants some bread. Give him bread and go sit by the computer. Son comes and sits also. turn computer on.
16:17 - Open browser and cartoons.
16:18 - "Milk!" Shouts the son... you tell him he needs to ask nicely... he does, and you go get it.
16:19 - "Warm!" Get annoyed, return to kitchen and warm the milk.
16:20 -  Realize you kid in hopping on the chair... ask if he need to go to the toilet. "No"...
16:21 - "Cheese!" You tell him he needs to ask nicely. he does, and you go get it...
16:22 - He gets his cheese, and is still hopping. Ask again if he needs to go to the toilet, explain he can pause the cartoons. He says "No".
16:25 - Realize he now has wet pants... get annoyed and drag him to the toilet and get changed, all the while he cries that he does not want to go to the toilet...
16:30 - Bath time for the kid (you shower at the same time, trying to win a bit of time).
16:45 - Bath done, change clothes (try to convince him to get his night diaper and pajamas already on, even though he's not going to bed right away)
17:10 - Get his dinner ready, while he's watching cartoons.
17:15 - Get him eating his dinner, sit by the computer, take a deep breath and enjoy the "free time"
17:16 - Get warm milk for son's dinner.   Return to computer.
17:18 - Help him to the toilet (as he now wants to do the dirty one). Tell him to call when he's done. Return to computer.
17:20 - Get to the toilet as he's now calling. Give him the book he's asking for... Puzzle bonus: Figure out which book he wants. Chaos bonus: Repeat puzzle once son changes his mind 5 seconds after you finnaly gave him the book he wants.  Return to computer.
17:22 - Return to toilet. He's not done but wants your company and makes up something up to keep you there.
17:25 - You tell him you're leaving and to call when he's done and now he finally says he's done.
17:26 - Help him out wash his hands, he returns to dinner.  Return to computer and take a deep breath.
17:30 - He's done eating, returns to sit by your side watching cartoons (you are a bit tired of those, and of only having half a screen, but oh well, at least he's quiet!)
17:35 - He steals your mouse so he can choose a new cartoon and/or randomly hits the keys on the keyboard making you lose what you just used the last 20 minutes to do. Argh!
17:40 - You realize he needs to get to bed and make a deal telling him that "once that cartoon is done, it's bedtime." He says "okay".
17:55 - Cartoon ends, and he gets in denial. "Don't want to go to bed"... convince him to go nicely (60% fail).
18:00 - Get him to the bathroom and "help" him get his teeth brushed. Convince him that he needs to spit the tooth paste out.
18:10 - Get him in the bedroom and convince him to get lay down in bed. And if e's nice he gets a bedtime story.
18:20 - Read bedtime story. (skip this step if clock is now 18:30 or more - and tell him why he can't get his bedtime story)
18:30 - Good night song... take deep breath... tell kids father that it's now his turn to sing a goodnight song.   Return to computer. "Finally peace and time to do something!"
18:35 - in comes Husband factor: "Shall we eat dinner?" (He made dinner, in case you're wondering where he's been at). Take deep breath, refrain from hit head on wall, leave computer and go eat dinner.
20:00 - Return to computer. Leave computer and head for the toilet.
20:10 - Return to computer. Enjoy the quiet time, read emails, check forums, write/reply to eventual threads...
20:50 - Leave computer, put dishes in the dishwasher, remaining food in refrigerator, clothes in the washing machine. Find a new set of clothes for son and place them by the door (or in car).
21:30 - Sit by the computer, starting working on game related events... remember that the toilet needs cleaning and the cats need food & water...
21:40 - Feed the cats and fill they're water bowl. Leave toilet for another day.  Return to computer.
21:45 - Cat jumps in your arms, and demands that you use both hands to pet him!
21:55 - Enough is enough, shove sleeping cat away. Check email and forums again...
22:00 - Start doing some dev work...
22:05 - Eyes want to shut down and you can no longer concentrate. Admit defeat, turn computer off and go to bed...
23:30 - Arrive in bed... use 30 minutes thinking about useless stuff before finally falling asleep...
#5734
Quote from: Pablo on Fri 23/01/2015 08:24:05
If a prioritizing system was implemented I think a better solution would be to prioritize games that haven't been rated yet by date so older games get priority over new ones since new additions get exposure regardless of rating anyway.

I agree with Pablo, though I also think it is important to rate the new games, so maybe some sort of "New, old, old, New, old, old...etc" system. So games that are just released get rated ASAP, and then go back and rate the older games by date added.
There's a good change that a dev that has just added a game to the DB is active and egger to get rated (if nothing else, to figure out what to do to get his next game better). Eventually, in a perfect world, the old would meet up with the new, and you guys would only be left with rating new games.
Or some other system that makes sense and helps the panel to decide which game to rate afterwards and at what pace one should rate. 2 a month? 10 a month? is probably too few, 10 probably to high... just have a target, and hope to keep it. ;) 1-2 long games, 5 short games a month? (laugh)
#5735
Quote from: metalmario991 on Thu 22/01/2015 23:59:36
and got an error saying unexpected eof. What does that mean and what did I script incorrectly?

eof = end of function (I'm guessing).

Just so you know what it means, since you did ask and you probably will see this error many many times in the future. ;)
With time you'll learn all those error msg, and know what to look for when you see them.
#5736
And me being entirely naive, just thought she was teasing us with those comments and making us there was something to see under the hidden tag! (laugh)(roll)
#5737
Ah, okay. Didn't knew that. :-[

Then maybe it's an event link missing?
#5738
Like CW said, are you sure you have loaded your music file in the project tree?

You need to look at your explore project, then open Audio, then right click the music "folder" and add audio file(s)... choose your file.
Then try and rename the ScriptName to aMusic1 (file name does not matter what is called!).

This worked for me when I added mp3 music to my game, so it should also work for you...

You can also add the code to room_Load... just remember to add/link the function in your room properties event...

PS - Once your music is loaded you can used the play button to listen to it, if it works there then it should also work in game.
#5739
Great theme, I might be able to fit this theme into my game too, so if I find a good wreck. I'll give it a try. :) No promises though.
#5740
Quote from: Andail on Tue 20/01/2015 16:41:19
Awesome. Still failing to click on the 25th period though...

Here:
Spoiler

straight back into another chase sequence.
[close]

And thanks Babar! :)
SMF spam blocked by CleanTalk