LOL
Thanks, although am going for something less "earth bound" though. Just haven't got there yet.
Been playing a bit with lighting, but something is seriously off, since I end up with huge amount of light, when I just wanted a scarce dim window lighting... but the light I put in a window is enough the light the entire building across the street...
But I'm sure that eventually I'll find the "lighting scale" and be able to scale it down to a more realistic amount. Think I'll go back to working on model detail and return to lighting later on.
EDIT: Solved the water mystery at least! Probably also the lighting... I just remembered I hadn't set the units when I started the drawings... it was assuming I was using millimeters, but I use meters... so adjusting that and adding a degree more of quality to the render (take 5 minutes longer), and now I have water that does look like water! I'm a happy camper!
I really should go back to modeling some more, but I really wish to play with textures a bit more...

Been playing a bit with lighting, but something is seriously off, since I end up with huge amount of light, when I just wanted a scarce dim window lighting... but the light I put in a window is enough the light the entire building across the street...

EDIT: Solved the water mystery at least! Probably also the lighting... I just remembered I hadn't set the units when I started the drawings... it was assuming I was using millimeters, but I use meters... so adjusting that and adding a degree more of quality to the render (take 5 minutes longer), and now I have water that does look like water! I'm a happy camper!
